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12 Cards in this Set

  • Front
  • Back
Socializing Agents
Ex: Family, peers, coaches, teachers
Social Situations
Ex: Games, play situations, play environment, toys
Personal Attributes
Ex: perceived sports ability, self-perception
Progression of Play Situations
1) Isolated Play (play w/ own body)
2) Play w/ object
3) Solitary Play (1-2 years)
4) Cooperative Play (4.5-5 years)
5) Parallel Play (playing together but not interacting)
Cultural Limitations
0
Social Constraints
Creates atmospheres to encourage/discourage movement activities
Gender Typing
Gender identity differs in different cultures

-Females have more opportunities for fine motor activities
-Males have more opportunities for gross motor

A sociocultural constraint: parent or sig. other encourages activities deemed "gender appropriate"
Components of Self-Esteem
1) Social Interaction
- Parental appraisal
- Comparison w/ others
- Teacher/Coach influence

2) Emotions
- Enjoyment (want to repeat)
- Pride/excitement w/ success
- Disappointment
- Stress w/ failure
People w/ High Self-Esteem
-Engage in more risk-taking behaviors
-Deal w/ failure better (internalize instead of externalize blame)
Causal Attribution
People attribute success/failure to different things based on self-esteem

1) Effort (unstable) --> controllable
2) Ability (stable) -->
3) Task Difficulty (stable)--> all uncontrollable
4) Luck (unstable)-->
Sex
Biological characteristics to determine male vs. female
Gender
Culturally defined sociological characteristics to differentiate bet. male vs. female