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20 Cards in this Set
- Front
- Back
We live in an almost completely designed world.
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True
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The strength of modeling, as well as its greatest weakness, is that a model is an abstraction of its target.
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True
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A design method typically specifies a design process, design notations, and
design heuristics. |
True
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In a UML activity diagram, a guard is a diamond-shaped node that is a junction point for multiple arrows that guards against deadlock.
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False
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Conceptual models represent the ideas that a client has about a program while analysis class models represent the important entities in a problem.
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False
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In UML class diagrams, classes are represented by symbols that always have three compartments.
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False
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An interface is a boundary across which entities communicate.
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True
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A design principle is rule of thumb for making a design better.
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False
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A quality attribute in architectural design is an internal characteristic of an architecture, such as information hiding or coupling, that is used to evaluate an architecture.
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False
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When you explain what you can accomplish by using an operation, you are explaining its pragmatics.
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True
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When you state and pre- and post conditions of an operation, you are stating its syntax.
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False
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Box-and-line diagrams should always have a legends.
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True
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Christopher Alexander is a famous software architect.
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False
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If A calls B, then A uses B.
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True
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If A uses B, then A calls B.
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False
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Every T program must have at least one pragma.
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False
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A state in a T program can be both final and initial.
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True
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There must be at least one initial state in a T program.
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True
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There must be at least one final state in a T program.
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False
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Every state in a T program must have a default transition.
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False
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