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38 Cards in this Set

  • Front
  • Back
Attitude
is a person's overall evaluation of a concept
Integration Process
Overall evaluation is formed when consumers integrate knowledge, meanings, or beliefs about the attitude concept. ---(analyzes the personal relevance of the concept and determines whether it is favorable or unfavorable)
Influences on accessibility
influenced by: Salience or importance, frequency of prior activation, strength of the association between a concept and its attitude.
Levels of attitude concepts (know two or three)
product class, product form, brand. (also, model, brand/model general situation, brand/model specific situation)
Belief strength
is the perceived probability of association between an object and its relative attributes. (Affected by past consumer experiences; and Number of salient beliefs about an attitude object unlikely to exceed seven to nine)
Belief evaluations
reflects how favorably the consumer perceives that attribute. (Not necessarily fixed over time or constant across different situations)
Attitude change strategies
add a new salient belief about the attitude object; Increase the strength of an existing positive belief; Improve the evaluation of a strongly held belief; Make and existing favorable belief more salient.
Elements of problem solving
Problem representation; Integration process; Decision plans
elements of problem representation
Serves as a decision frame: includes
-end goals, which are the basic consequences, needs or values that consumers want to achieve or satisfy.
-a set of subgoals organized into a goal hierarch.
-relevant product knowledge, which include choice alternatives and choice criteria.
-a set of simple rules or heuristics.
stages in consumer problem solving
-Problem recognition
-Search for alternative solutions
-Evaluation of alternatives
-Purchase
-Reevaluation of chosen alternative
types of integration procedures (pg. 171/slide: 13-17)
-Formal integration strategies: Compensatory processes, Non-compensatory processes, and Combination proceses.
-Heuristics: "if..., then..." propositions that connect an event with an appropriate action.
levels of consumer decision-making
-extensive decision making
-limited decision making
-routinized choice behavior
Consideration set
a set of all alternatives that the consumer evaluates in making a decision
Evoked set
the set of choice alternatives activated directly from memory
compensatory decision-making
Criteria evaluations are done separately ad combined such that positive evaluations can offset or compensate for negative evaluations
non-compensatory decision processes
choice strategies in which the positive and negative consequences of the choice alternatives do not balance or compensate for each other
Heuristics (define)
Simple "if..., then..." propositions that connect an event with an appropriate action.
Aspects of activated knowledge that affect problem solving(slide 22)
-consumers' goals
-their knowledge about choice alternatives and choice criteria, as well as heuristics for using this knowledge
-their level of involvement
Definition interrupts
when unexpected information is encountered in the environment
strategies for each level of decision making (26-27)
-Routinized choice behavior: develop strategies for producing prominent environmental stimuli; efficient distribution system
-Limited decision making: Advertisements to increase top-of-mind awareness; stimulate impulsive purchases
-Extensive decision making: Satisfy consumers' special needs for information; informational displays at the point of purchase; free samples, coupons, or easy trial.
Definition overt consumer behavior
refers to the observable and measurable responses or actions of consumers
Distinctive elements of behavior vs. cognition (slide 3)
-In many cases influencing affect and cognition leads to overt behavior, but this linkage often doesn't hold
-Behavior precedes and causes affect and cognition in some cases.
-Most marketing strategies cannot succeed without influencing overt consumer behavior
Problems studying overt behavior (slide 2)
-determining the appropriate level of analysis
-deciding whether individual consumers or the entire world market is the appropriate level
-Linkages between overt behavior and affect and cognition are not well developed at a theoretical level.
Understand examples of overt behavior sequencing from example behavior model (slide 6)
-consumers commonly perform many other combos of behavior
-the model is intended to illustrate only one type of behavior sequence for retail purchases
-The time it takes for a consumer to perform the behaviors depends on a variety of factors.
How marketers alter overt behavior (slide 18)
Marketing strategies and tactics are designed to alter overt consumer behavior by changing one or more aspects of the environment
Classical conditioning
process by which a neutral stimulus becomes capable of eliciting a response because it was repeatedly paired with a stimulus that naturally causes the response
Marketing implications of classical conditioning
-directs attention to the presentation of stimuli that, because of previous conditioning, elicit affect in consumers
-marketers may find it useful to condition responses to stimuli.
operant conditioning
process of altering the probability of a behavior being emitted by changing the consequences of the behavior
differences between operant and classical conditioning
-Classical conditioning: a neutral stimulus becomes capable of eliciting a response when repeatedly paired with a stimulus that naturally causes the response.
-Operant conditioning: influences behavior with both antecedents and consequences
reinforcement schedules
-Continuous reinforcement schedule: provides a reward after every occurrence of the desired behavior.
-Fixed ratio schedule: is where every second, third, tenth, and so on response is reinforced
-Variable ratio schedule: occurs when a reinforcer follows a desired consequence on an average at 1/2, or 1/3 (and so on) of the time the behavior occurs.
factors influencing modeling effectiveness
-Model and modeled behavior characteristics: if the sequence of the modeled behavior is detailed very carefully and vividly, modeling effects tend to increase.
-Observer characteristics: perceptive and confident people readily emulate idealized models who demonstrate highly useful behaviors
-Characteristics of modeled consequences: positively reinforcing a model's behavior is a key factor in facilitating vicarious learning.
Strategic focus of strategies of influence overt behavior
-Affective: consumers' emotions, moods, feelings, evaluations.
-Cognitive: Consumers' knowledge, meanings, beliefs
-Behavioral: Consumers' overt behaviors
-Combined: More than one of above.
Methods used to measure overt behavior
-Information contact
-Funds access
-Store contact
-Product contact
-Transaction
-Consumption and disposition
-Communication
Reasons for failed influence strategies
-faulty objectives
-faulty strategy
-faulty implementation
-faulty measurement
-Unanticipated competitive reactions or consumer changes
-Combination
chap.11
define: Environment
refers to all the physical and social characteristics of a consumers' external world; includes: physical objects, spatial relationships, social behavior of other people
Macro/Micro social environment
-Refers to the indirect and vicarious social interactions among very large groups of people; it includes culture, subculture, and social class.
-Refers to the face-to-face social interactions among smaller groups of people such as families and reference groups.
Define: Situation
The ongoing stream of reciprocal interactions among goal-directed behaviors, affective and cognitive response, and environmental factors that occur over a defined period of time.
How to analyze a situation
-Determine the major goals that define the situation for the target market
-Identify the key aspects of the social and physical environments in the situation
-Understand consumers' affective, cognitive, and behavioral responses to the environmental characteristics.