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10 Cards in this Set

  • Front
  • Back
Connection-oriented Networking
Requires up-front signaling
• Very little signaling during the connection, possibly none
• Connection is usually torn down after the “call” is done
Connectionless Networking
Requires packets
• Every packet moves through the network independent of the
other ones
Circuit switching
Sets up a fixed, exclusive path through the network
• Can be switched (per call) or permanent
• Fixed timing (delay), no jitter
Packet Switching
Circuits are always shared
• Performance is variable
• Variable delay=jitter
Switching
Usually refers to a process inside a network
node
• Many circuits come in, many go out
• The switch creates (on demand) a
connection between one input and one
output
• Used in circuit switching in each node that is
on the (pre-determined) path of the data
Routing
A packet is received on one interface
• Router stores the packet in its entirety
• Router consults a local table to decide where the packet
needs to go
• Router now sends the packet out on the selected port
Connectionless Routing
Routing decisions are made based on an address
contained in the packet itself
Connection Oriented Routing
During connection setup, a routing decision is associated
with a short label
• Packets carry this label
• Forwarding is done based on the label
static routing
Forwarding decisions are built into the router by hand
and changed by hand
Dynamic routing
Routers communicate with each other and build
decision (routing) tables based on what they learn
from the other routers