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48 Cards in this Set
- Front
- Back
attribution theory
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a person's beliefs about the cause of their success and/or failures influences their own motivation |
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behavioral approach
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approach to motivation that relays the role of rewards and punishment in the motivation of their action |
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classroom discussion model |
students read or listen while constructing questions of their own at three levels of thinking (factual, interpretive, and evaluative) |
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cognitive approach |
to motivate student's innate desire to make sense of their surroundings |
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deductive strategy
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a lesson that begins with the teacher giving the students information and then the students using the information in guided and independent practice (direct teach or lecture-type lesson) |
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deficiency needs
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the four lower levels of Maslow's hierarchy of needs (survival, safety, belonging, and esteem). If they are not met the person can not move to a higher growth needs.
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discovery learning
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information is not given in a direct or certain way to students, they have to discover it for themselves through inquiry (inductive method)
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discussion |
interactions between students and students or teacher and student, must be thought out ahead of time to make sure that all students participate, that there are higher levels of thinking |
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disequilibrium
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a mental imbalance between one's cognitive correlation and knowledge from the environment when new information is doesn't line up with current knowledge |
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equilibrium
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connecting mentally the difference between cognitive correlation and knowledge from the environment |
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external locus of control |
the belief one has that their successes and failures are caused by outside environmental conditions which they have little control over |
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growth needs |
these are the three higher levels of Maslow's hierarchy of needs (intellectual, achievement, aesthetic appreciation, and self-actualization), these can never be completely fulfilled and can not be reached if the lower four are not meet
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halt time |
stopping the progression of a lesson completely to give students an opportunity to mental think about the lesson |
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humanistic approach
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inductive strategy |
teaching that begins with a curious event, scenario, question, or unknown and then moves to the knowns or discovering the answer |
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instability
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a situation that may be able to change
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instructional strategy
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teaching that meets the needs, goals, and objects of the students |
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internal locus of control |
the belief that one's successes and failures are the responsibility of their own ability or effort |
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intrinsic motivation |
motivation that comes from within the person; the activity itself is seen as the reward |
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learned helplessness |
the expectation, based on previous experiences, that every effort put forth will fail
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learner centered or student center approach
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teaching accordingly to the necessities of the students
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learning or mastery goals
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goals that focus on the result of learning (mastery) of a certain knowledge or skill rather than pertaining to the process of learning
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Maslow's hierarchy of needs |
seven levels of needs that represent a individual motivation. If one is not met then the person can not get to the next level (survival, safety, belonging, and self-esteem known as deficiency needs) to growth needs (intellectual, achievement, aesthetic appreciation and self-actualization)
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metacognitive skills
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reflecting back on the things that allow us to think easier |
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models of teaching |
teaching strategies that are constructed for a certain purpose so many subject areas can be taught within the model |
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monitoring |
gaining feedback from students about their learning process in order to adjust and assess the progression of future lessons or reteaching material before moving on
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negative reinforcement |
taking away something that is disliked which results in the increase of a behavior |
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pacing |
the momentum of time in a lesson |
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performance goals |
goals based on how well a certain task is done in a certain time frame |
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positive reinforcement |
giving something of value that results in the increase of a behavior |
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presentation punishment
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introducing or presenting some disliked which results in the deterrent of a behavior |
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punishment |
a consequence that results in the deterrent of a behavior |
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reinforcement |
a reward that results in the increase of a behavior |
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removal punishment |
taking away something liked or desired which results in the deterrent of a behavior |
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risk-free environment |
a environment where one feels safe and secure |
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role-play |
pretending to be a certain person or placing yourself in a certain situation and acting as if you really lived during that situation |
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selective attention |
the ability to focus on one thing and ignore others that are fake |
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self-concept |
one's view of themselves (good or bad)
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self-efficacy
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the confidence of one's ability to succeed (good or bad)
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self-esteem
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the feelings one has about themselves (good or bad)
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simulation
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a type of scenario that involves abstractions from the world and which roles are often established and working through the problem to get to a goal |
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stability |
a situation that seems unchangeable
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teacher-as-audience
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where a teacher only observes the student's product when done and presentation and demonstrations done by the students |
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teacher-as-coach
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where a teacher gives instant feedback and encouragement to students as new skills are tried out |
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teacher-as-facilitator |
where a teacher gives a structure for learning and assist with questions or hard parts |
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teacher-as-guide |
where a teacher intervenes and helps students gain information on their own
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teacher-centered
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teaching that is centered around the lesson and provided by the teacher |
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wait time
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the time between when the question was asked and the calling on a person to answer the question
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