• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/89

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

89 Cards in this Set

  • Front
  • Back
Distributive v. integrative negotiation
Distributive bargaining (competition) = is zero-sum; like tossing a coin

Integrative bargaining (cooperative) = value-added; like a candle flame
Fundamental attribution error
Attribution = what are the causes of your behavior?

FAE = You actions are due to your personality; my actions are due to circumstances
Superordinate (overarching) goals
Superordinate goals are goals that are achieved by the contribution and co-operation of two or more people. Focusing on superordinate goals and commonalities is a key principle of collaboration.
Gunnysacking
Storing up grievances over time, then dumping all of them at once.

"Gunnysacking" is a destructive technique that can hose up constructive conflict. Fair fighting is the constructive alternative.
Uninformed optimism
This is one of the responses to change, and represents an increase in positive sentiment toward an impending change based on little actual knowledge of the change's consequences
Informed pessimism
This is one of the responses to change, and represents a significant drop in positive sentiment toward a specific change based on learning more about the change's consequences
Hopeful realism
This is one of the responses to change, and represents a slight uptick in positive sentiment toward a specific change based on greater understanding of the real consequences the change will bring
Informed optimism
This is one of the responses to change, and represents an increase in positive sentiment toward a specific change based on a real understanding of the change's consequences
The Resistance Pyramid
At the top, "Not Able" -- Lack of skills to execute the change

At the middle, "Not Willing" -- Lack of motivation to enact the change

At the bottom, "Not Knowing" -- Lack of understanding or knowledge regarding the change
Spray & Pray
A method of communication in which you shower employees with information hoping they will be able to sort out what is important
Tell & Sell
A method of communication in which you tell employees about the key issues, then sell them on the wisdom of their approach
Underscore & Explore
A method of communication in which you develop a few core messages while actively listening for potential misunderstanding and unrecognized obstacles.

This is the proper way to communicate change.

How to do it:
-- Translate objectives and priorities
-- Use repetition and redundancy
-- Select the right channels
-- Provoke dialogue (you cant wait; you need employee input on implementation issues)
-- Check the pulse
Identify & Reply
A method of communication in which you identify key employee concerns and then reply to them.
Withhold & Uphold
A method of communication in which you withhold information until necessary; control is the name of the game.
Change sponsor
A manager who champions the change. To be a good sponsor, this person must have:

- The ability to get you the resources you need to get the job done
- The willingness to stay focused on the strategic issue at hand
- The willingness to demonstrate out in public their support for the strategic direction of the organization
(and others)
Diversity dilemma
For an organization to function, there must be some degree of uniformity -- i.e., members must "fit in" and follow some guidelines. (For example, a professor couldn't just say, "Grades aren't my thing," even though that would be diverse rather than uniform.)
Isomorphism
The tendency for organizations throughout the world to become increasingly similar

*(as opposed to divergence)
Divergence
The tendency for local independence and recognition of diverse cultures

*(as opposed to isomorphism)
Caveat emptor
Latin for "let the buyer beware"; Historically, it has referred to the inability of a buyer to recover from the seller for a defective product.


*(The ethical significance, I'm guessing here, is the question of whether or not this is ethical? I also think we will learn about this on Tuesday.)
Power
Some definitions:

* The ability to get another person to do something that he/she would not otherwise have done ("power over")
* The ability to accomplish your goals; effectiveness ("power to")
* Control of resources (esp. scarce resources)
* Asymmetrical patterns of dependence
* The ability to define the reality of others
Why is power difficult to analyze?
Because everyone has some degree of it (Butterfly Effect) but hardly anyone admits to having any real power (even a CEO is still accountable to his/her BOD)
Sovereign power
The processes through which sovereigns (kings, dictators, prison wardens, or directors of mental institutions) dominate their subjects
Surface structure v. deep structure
Surface structure = the overt, conscious level of power; it involves the open face (threats, promises, negotiations, orders) and the hidden face (behind-the-scenes acts to regulate public and private issues)

Deep structure = operates below employees' conscious awareness. Hegemony; people act in ways that they have learned are normal and natural and usually do so without being aware of it.
Discursive closure
Refers to the idea that storytelling is a form of power, and that who gets to tell the story determines which version of the story is passed along. (Think: Braveheart)
Hegemony
Controlling the masses by getting them to think of hierarchies and domination as "normal" and "natural"
Reward power
The social power of being able to dole out rewards to others
Coercive power
The social power of being able to withhold or take things away from others. (i.e., threat-making in order to get something)
Referent power
Social power gained through charisma, popularity, and identification with those granting you power over them.
Legitimate power
Refers to the social power resource drawn from a legitimate rank or social status.
Expert power
Refers to the social power resource drawn from knowing information in an area where that knowledge/understanding is a scarce resource. Expertise in a particular field and expertise in communicating effectively are two different forms of power
Alliances and networking
Refers to the social power resource drawn from strategic ties with others outside of the person's immediate group
Transacting Power: The C-A-R-D-S model; letter C = ?
Compliance; = conformity to norms

Traditionally, being a loyal company person/a "yes-man" gets you promoted
Transacting Power: The C-A-R-D-S model; letter A =
Alliances = coalitions (ganging up)

Unions are a large-scale example of this. (Though, ironically, unions often become an authority themselves.)
Transacting Power: The C-A-R-D-S model; letter R =
Resistance = covert noncompliance (subtle sabotage)

Can involve:
* Strategic stupidity
* Selective amnesia
* Clumsiness
* Procrastination
* Work-to-rule (a.k.a. systematic soldiering)

In general, deliberate inefficiency by sticking to explicitly written rules. (Think of the airline pilots' resistance to the paperwork they were asked to document.)
Transacting Power: The C-A-R-D-S model; letter D =
Defiance = overt noncompliance

Defiance is frightening to power-holders because of the threat of contagion.
Transacting Power: The C-A-R-D-S model; letter S =
Self-empowerment = assertiveness.

* Increasing personal power resources (e.g., education)
* Find a mentor
* Networking
Paradox of empowerment
Empowering = trying to give power to those who don't have it. The paradox is that empowering someone is a top-down act. It still requires that the recipient be granted power by the power-holder.
Work-to-rule (systematic soldiering)
Following rules exactly as an act of rebellion; this can rob organizations of the common sense and flexibility that make rule systems work. (Think American Airlines pilots paralyzing the airline through malicious obedience to time-consuming FAA regulations.)
Whistleblowers
People who report unethical or illegal activities within their organizations to the authorities or to the press. Even though organizations should, logically, be grateful to whistleblowers, the reality is that they rarely are. Whistleblowers are subject to credibility attacks, retaliation, and ostracizing.
Symbolic resistance
Refers to using a symbol of power (e.g., the hard-hat in the book example) to rebel against the power attributed to the symbol.
Impression (image) management
Refers to the idea that a communicator's image has an impact on his or her messages. The image influences the way other employees interpret, evaluate, and respond to those messages. Impression management refers specifically to accenting some traits, abilities, and personality characteristics while de-emphasizing others.

Because impression management is so pervasive in organizations, one employee rarely can know the "real" person of another employee.
Ingratiation
Refers to the act of making others feel important or humbling oneself; related to image management as a source of power
Intimidation
Is intentional behavior meant to cause another person fear of injury or harm; related to image management as a source of power.
Self-promotion
The act of promoting one's own work; related to impression management
Exemplification
The act of showing/leading by example; related to impression management
Supplication
The act of humbling yourself before another person; related to impression management
Availability bias
The tendency to assume that the examples one can call immediately to mind are the most likely to occur.

This is significant because it represents a common impediment toward rational action.
Selective perception
Similar to vividness effects; in these cases, vivid examples can distort how we perceive a situation. Example: basing your decision on the last bad outcome/ last crisis
Bounded rationality
The idea that human rationality is limited by natural, irrational tendencies. As a result, people often use a more limited approach to decision-making, such as satisficing (making a decision that is 'good enough' based on a limited number of options and a few criteria).
Retrospective sense-making
Refers to the sequence of first making choices and acting on them and then seeking out the information needed to rationalize the decision. This makes the decision-maker appear to be a rational actor.
Groupthink
A dysfunctional process whereby pressures develop that can reduce the range and quality of information presented and thus eliminate the advantage of having decisions made by groups rather than by individuals.

Symptoms of groupthink include:

1. Overestimation of the Group's Power & Morality
* The illusion of invulnerability
* Unquestioned belief in the moral superiority of the group
* Negative stereotypes of the enemy

2. Closedmindedness
* Decision first, analysis/rationale later (outcome-driven thinking)
* Ignoring warnings

3. Pressure Toward Uniformity
* Coercion of doubters/self-censorship
* Unnecessary time pressures
Abilene Paradox
The faulty decision-making process in which group members think they have consensus, but in reality no one supports the decision.

It is based on a failure to communicate desires or beliefs -- perhaps because of "fear fantasies" about what would happen if they spoke up
- Decision-making is driven by inaccurate perceptions of what others want
- Requests for opinion are taken as suggestions
Description decision-making model
Models of how groups/individuals do reach decisions. (It is very difficult to develop group models that are simple enough to use, yet accurate.)
Prescriptive decision-making model
Advice on how groups/individuals should reach decisions.

Prescriptive models that ignore reality (descriptive models) can only go so far.

However, using any model is better than not using one.
The Standard Agenda
This is the most common prescriptive model of decision-making.

1. Define the task; analyze the problem
2. Develop criteria to evaluate solutions
3. Generate solutions to the problem
4. Analyze the pros and cons of each solution against the criteria
5. Choose the best solution
6. Implement and communicate
Problems with the Standard Agenda
- Few groups actually follow it (although most think they do)
** Insufficient time on analyzing the problem
** Trouble following the steps in order

- Blurring 'divergent' (idea-generating) and 'convergent' (idea-evaluation) models
Divergent mode
Idea-generating approach to finding a solution to a task/problem.
Convergent mode
Idea-evaluating approach to finding a solution to a task/problem.
Evaluative criteria
According to rational-actor models of decision making, people use the criteria to evaluate all probable outcomes of each alternative and to select the one that promises the greatest return.

Problems:
- It is very difficult to identify and articulate your criteria (often you react intuitively first, identify criteria after)
- It is difficult to prioritize criteria
- It is very difficult to be consistent in how you apply criteria
Issues with divergent and convergent modes:
- Rapid (unconscious) vacillation
- Conflict & resentment occur in convergent mode (this is why brainstorming doesn't allow for evaluation)
Decision premises
Refers to rationalities in the decision-making process.

For example, hospitals have competing rationalities: valuing efficiency and upholding an ethic of care.

Common decision premises include:
- Growth is good
- The customer is always right
- Government regulators are the enemy
Garbage can model
- Everyone dumping their concerns, skills, motivations into the mix (regardless of fit)
- Solutions finding problems, issues/feelings seeking to be aired, decision-makers looking for decisions
- People reach into the can, find problems and solutions that seem to match
Historical paradox
The idea that decisions should be informed by history (i.e., those who ignore history are doomed to repeat it), but that too much history restricts options (it becomes stifling, fatalistic; it suggests that nothing could turn out differently than it did in the past)
Perceived interference
One potential ingredient of conflict. It's the idea that "you're in the way of me achieving my goals".
Latent conflict
The first in Pondy's phases of conflict. In it, there is the potential for conflict, but the parties have not yet framed the situation as a conflict.
Perceived conflict
The second in Pondy's phases of conflict. In it, the parties become aware of the sources of conflict.
Manifest conflict
The third in Pondy's phases of conflict. It is the parties' overt response to a perceived conflict.
Conflict aftermath
The fourth and final phase in Pondy's phases of conflict. This is the 'patching up' phase. Too often, too much emphasis is placed on winning the conflict and not enough emphasis is placed on the aftermath. (For example, what happens after a bitter strike is resolved?)
Precipitating event
The event that makes parties aware of a conflict. This bridges the gap between latent conflict and perceived conflict.
Competition
A style of conflict: I win, you lose.

"My way or the highway."

PLUS: You get your way
MINUS: You could be wrong; strains relationships
Accommodation
A style of conflict: I lose, you win.

"Whatever you say."

PLUS: Preserves the relationship; little effort
MINUS: Resentment, issues aren't fully explored
Compromise
A style of conflict: I win/lose some, you win/lose some.

"Meet you halfway."

PLUS: Relatively easy; partial satisfaction
MINUS: Poor decisions; no one is fully satisfied
Collaboration
A style of conflict: I win, you win. Represents actual problem-solving.

PLUS: Highest satisfaction, best solution.
MINUS: Time, resources; may not actually be possible.
Avoidance
A style of conflict: I lose, you lose.

PLUS: Is there one? (It's easy.) It's the most common choice by far.
MINUS: Problems not resolved; emotional costs may be high
Essentializing
Broad generalizations that invariably obscure important differences in the experiences of the members of different societal groups.
Role encapsulation
A process through which individual employees are perceived through racial or sexual stereotypes. (For example, some women simply are not warm, supportive, nurturing people and do not want to be, in spite of what dominant stereotypes suggest. however, they are often negotiated into support-oriented organizational roles.)
Homogenizing
The act of encouraging members of an organization to minimize their "differences". One of the ways to deal with diversity, although not a good one. This can involve encouraging diverse employees to "be loyal members" (act more like others in the organization, and less like your culture of organization). It can cause issues when organizational norms clash with cultural norms (i.e., devotion to family v. working long workdays).
Visibility paradox
The idea that excellent performance is rewarded only if it is also visible to the organization's power holders, but often that is difficult to accomplish: in some cultures, openly talking about one's successes is unacceptable. Additionally, "different" employees are often excluded from the networks needed to informally communicate their success. "Glass celieings" and "glass walls" add to the paradox.
Marginalizing
The act of accepting "different" others' presence in the organization but to isolate them in "spaces" that have relatively low levels of power. Glass ceilings and glass walls are examples of these.
Glass walls
Gender- and racially-segmented sectors of an organization. Refers to the fact that women and minorities often end up in divisions of an organization with little power and few chances for promotion. (E.g., maids at a hotel.)
Glass ceiling
The idea that it is harder for some, due to gender and race biases, to earn promotions. It still happens to this day, despite discrimination laws and good faith efforts.
Power distance
One of Hofstede's dimensions of cultural difference. It's the amount of power that supervisors can acceptably exercise over their subordinates.

High = China
Low = Israel, Austria
Glocalization
Combination of both isomorphism and divergence; it develops "hybrid societies." An example of glocalization is the fact that a huge international chain like McDonald's localizes its menu (wine in Italy, for example).
Uncertainty avoidance
One of Hofstede's dimensions of cultural difference. It's the degree to which people are uncomfortable with ambiguity and risk and therefore prefer to work with long-term acquaintances or friends rather than with strangers.

High = Japan
Low = U.S.A.
Individualism v. collectivism
One of Hofstede's dimensions of cultural difference. In collectivist societies, they place a high value on solidarity, cooperation, and concern for others. Individualist societies tend to value competition and independence.

Collectivist = Asian, Latin, Middle-Eastern, and African cultures

Individualist = U.S.A.
Masculinity v. femininity
One of Hofstede's dimensions of cultural difference. It's the extent to which the culture values the stereotypically masculine traits of assertiveness and competitiveness or the stereotypically feminine attributes of cooperativeness and interdependence.

High = Latin America, Japan
Low = Scandinavia
High context culture
A culture in which much of a message's meaning is extracted from the context in which the message is uttered, and the message itself is much more ambiguous.

(A concept developed by Edward Hall.)
Low context culture
A culture in which people focus their attention on the explicit content of a message when they try to make sense out of it.

Bureaucracy is, by definition, low context.

Contracts are low context.

(A concept developed by Edward Hall.)
Externalities
Expenses that are not normally included in the costs of a transaction between buyer and seller. Examples include public education, transportation systems, military security, and cleaning up environmental damage. They are thus "external" to the value of the exchange. Treating as many of their costs as possible as externalities means an organization bears less responsibility for such costs and can pass them onto others.