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76 Cards in this Set

  • Front
  • Back
cognitive psychology
branch of psych concerned with the scientific study of the mind
mind
creates and controls mental functions (perception, attention, memory, emotions, language, deciding, thinking, reasoning)
cognition
mental processes (perception, attention, memory, etc.) that are what the mind does
reaction time
how long it takes a person to respond to the presentation of a stimulus
savings method
used to analyze results (subtract # of trials needed to learn the list after a delay from the # of trials it took to learn the list the first time)
structuralism
overall experience is determined by the combining basic elements of experience the structuralists call sensations
analytic introspection
technique where trained participants described their experiences and thought processes in response to stimuli
behaviorism
founded by john watson
classical conditioning
pairing one stimulus causes changes in response to the neutral stimulus (Pavlov)
operant conditioning
how behavior is strengthened by the presentation of positive reinforcers (Skinner)
cognitive map
conception of the maze's layout when the rat was first exploring the maze (Tolman)
cognitive revolution
shift in psych from the behaviorists stimulus response relationship to an approach whose main thrust was understanding operation of the mind
information processing approach
traces the sequences of mental operations involved in cognition
artificial intelligence
making a machine behave in ways that would be intelligent if a human were doin them
logic theorist
program created by newell and simon that created mathematical proof theorems that involve principles of logic too complex to describe
memory consolidation
info about something was in a fragile state and could become strengthened into a strong memory that is more resistant to interference by events such as taking a hit to the head
muller and pilzecker
two groups that learned nonsense syllables (immediate and delay groups - immediate learned list one and immediately list two; delay group learned one list waited 6 mins then learned another)
perception
experiences resulting from stimulation of the senses
bottom up processing
begins with stimulation of the receptors (ex: hit your head and see stars)
principle of componential recovery
if we can see an object's geons, we can identify the objects
top down processing
processing that begins with a persons prior knowledge or experience
multiple personalities of a blob
blob shown is perceived as different objects depending on its orientation and the context within which its seen
feedback signals
signals that travel down from higher centers to influence incoming signals
size consistency
we perceive objects as remaining the same size even when theyh move to different circumstances
speech segmentation
people can tell where one word ends and another begins due to their knowledge of particular languages
theory of unconscious inference
some of our perceptions are the result of unconscious assumptions that we make about the environment
likelihood principle
we perceive the object that is most likely to have caused the pattern of stimuli we have received
gestalt psychologists
explain how we perceive objects
perceptual organization
the way elements are grouped together to create larger objects
law of perceptual organization
gestalt psychologists came up with these to indicate how elements in the environment are organized/grouped together
law of good continuation
points that when connected result in striaght or smoothyl curving lines are seen as belonging together and the lines tend to be seen in such a way as to follow the smoothest path
law of pragnanz
AKA law of good figure/law of simplicity: every stimulus pattern is seen in such a way that the resulting structure is as simple as possible
law of good figure
AKA law of pragnanz/law of simplicity: every stimulus pattern is seen in such a way that the resulting structure is as simple as possible
law of simplicity
AKA law of good figure/law of pragnanz: every stimulus pattern is seen in such a way that the resulting structure is as simple as possible
law of similarity
similar things appear to be grouped together
law of famliarity
things that form patterns that are familiar/meaningful are likely to be grouped
heuristics
rules of thumb that provide a best guess solution to a problem
algorithm
procedure thats guaranteed to solve a problem
• Regularities in the environment
Characteristics of the environment that occur frequently
 Physical regularities
Regularly occurring physical properties of the environment
• Ex: There are more horizontal and vertical orientations in the environment than angled orientations
• Oblique effect
People can perceive horizontals and verticals more easily than other orientations
• Light from above heuristic
The assumption that light comes from above
 Semantic regularities
Characteristics associated with the functions carried out in different types of scenes
• Theory of natural selection
Genetically based characteristics that enhance an animal’s ability to survive, and therefore reproduce, will be passed on to future generations
• Experience dependent plasticity
Mechanism through which the structure of the brain is changed by experience
• Brainablation
Study of the effect of behavior of people without brain damage
• Neuropsychology
Study of the behavior of people with brain damage
o Ungerleider and Mishkin
Studied how removing parts of a monkey’s brain affected its ability to identify an object and determine the object’s location
• Object discrimination problem
Monkey shown an object, and then presented with 2 choice task that had the presented object and another
• Landmark discrimination problem
Monkey’s task is to remove the food well cover that is closer to the tall cylinder
• What pathway
Pathway leading from the striate cortex to the temporal lobe
• Where pathway
Pathway leading from the striate cortex to the parietal lobe
• Perception pathway
Pathway from the visual cortex to the temporal lobe
• Action pathway
from visual cortex to the parietal lobe
• Mirror neurons
Neurons that respond both when a monkey observes someone else grasping an object and when the monkey itself grasps an object
• Audiovisual mirror neurons
In the premotor cortex-Respond when a monkey performs a hand action and when it hears the sound associated with the action
• Visual imagery
seeing in the absence of a visual stimulus
• Mental imagery
ability to recreate the sensory world in the absence of physical stimuli (occurs in other than just vision)
• Imageless thought debate
Link between imagery and thinking; “Thought impossible without an image”
o Conceptual peg hypothesis
Concrete nouns create images that other words can “hang onto”
 Ex: Boat-hat creates boat image, which creates many places participants can place the hat in their mind
mental scanning
Participants create mental images and scan them in their minds
Imagery debate
Debate about whether imagery based on spatial mechanisms or mechanisms related to language (propositional mechanisms)
• Spatial representation
representation in which different parts of an image can be described as corresponding to specific locations in space
epiphenomenon
something that accompanies the real mechanisms but isn’t actually part of a mechanism
o Ex: lights flashing as a mainframe computer carries out its calculations (indicate something is going on but don’t tell us what)
• Propositional representation-
relationships can be represented by abstract symbols (equations, etc.)
• Depictive representation
Representations that are like realistic pictures that resemble an object so that part of the representation corresponds to parts of the object
• Tacit knowledge explanation
States that participants unconsciously use knowledge about the world in making judgments
mental walk task
Imagine they were walking towards the mental image of the animal; Estimate how far away they were when they began to experience overflow (when the image filled the visual field or its edges become fuzzy)
o Imagery neurons
Respond to both perceiving an object and to imagining it
• Transcranial magnetic stimulation
TMS-Done by Kosslyn
• MGS
Patient who had part of her right occipital lobe removed to treat epilepsy
• Unilateral neglect-
Patient ignores objects in one half of the visual field
• Method of loci-
Method where things are to be remembered are placed a different locations in a mental image of a spatial layout
• Pegword technique
Instead of visualizing items in different locations, you associate them with concrete words (One bun two shoe)
• Mental simulation
operation of the mechanical system is mentally represented
• Rule based approach
Involves applying a rule such as “When one gear turns, the next rotates in the opposite directions so all odd numbered gears rotate the same way”