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157 Cards in this Set

  • Front
  • Back
Attention
focusing on specific features, objects, or locations or on certain thoughts or activities
Attenuation theory of attention
Anne Threisman's model of selective attention that proposes that selection occurs in two stages; the first stage, an attenuator analyzes the incoming message and lets through the attended message and also the unattended message, but at a lower strength
Attenuator
in Treisman's model of selective attention, this analyzes the incoming message in terms of physical characteristics, language, and meaning
Autism
a developmental disorder in which one of the major symptoms is withdrawal of contact from other people
Automatic processing
processing that occurs automatically, without the person intending to do it, and that also uses few cognitive resources
Balint's syndrome
a condition caused by brain damage in which a person has difficulty focusing attention on individual objects
Bottleneck model
model of attention that proposes that incoming information is restricted at some point in processing, so only a portion of the information gets through to consciousness
Change blindness
difficulty in detecting changes in similar, but slightly different, scenes that are presented one after another; the changes are often easy to see once attention is directed to them, but are usually undetected in the absence of appropriate attention
Cocktail party effect
the phenomenon that occurs when, in the process of focusing attention on one message or conversation, a message from another source enters consciousness; this can occur when a person is focusing attention on a conversation at a party and suddenly hears his name from across the room
Cognitive load
the amount of a person's cognitive resources needed to carry out a particular cognitive task
Cognitive resources
the idea that a person has a certain cognitive capacity, or resources, that can be used for carrying out various tasks
Compatible flanker
a stimulus in the display for a flanker compatibility task that is associated with a response that is the same as or compatible with the response that the participant is supposed to make to a target stimulus
Controlled processing
processing that involves close attention
Covert attention
occurs when attention is shifted without moving the eyes, commonly referred to as seeing something out of the corner of one's eye
Dichotic listening
the procedure of presenting one message to the left ear and a different message to the right ear
Dictionary unit
a component of Treisman's attenuation theory of attention; this processing unit contains stored words and thresholds for activating the words
Divided attention
the ability to pay attention to, or carry out, two or more different tasks simultaneously
Early selection model
model of attention that explains selective attention by early filtering out of the unattended message
Endogenous attention
occurs when a person consciously decides to scan the environment to find a specific stimulus or monitor what is happening
Exogenous attention
attention that is automatically attracted by a sudden visual or auditory stimulus
Eye tracker
a device for measuring where people look in a scene and how they move their eyes from one fixation point to another
Feature integration theory
an approach to object perception developed by Treisman that proposes that object perception occurs in a sequence of stages in which features are first analyzed and then combined to result in perception of an object
Fixation
in perception and attention, a pausing of the eyes on places of interest while observing a scene
Flanker compatibility task
a procedure in which participants are instructed to respond to a target stimulus that is flanked, or surrounded, by distracter stimuli that they are supposed to ignore; the degree to which the distracter interferes with responding to the target is taken as an indication of whether the distracter stimuli are being processed
Focused attention stage
the second stage of Treisman's feature integration theory; according to this, attention causes the combination of features into perception of an object
High load tasks
a task that uses most or all of a person's resources and so leaves little capacity to handle other tasks
Illusory conjunctions
a situation, demonstrated in experiments by Treisman, in which features from different objects are inappropriately combined
Inattentional blindness
not noticing something even though it is in clear view, usually caused by failure to pay attention to the object or the place where the object is located
Incompatible flanker
a stimulus in the display for a flanker compatibility task that is associated with a response that is different from the response that the participant is supposed to make to a target stimulus
Late selection model
a model of selective attention that proposes that selection of stimuli for final processing does not occur until after the information in the message has been analyzed for meaning
Location based attention
models of attention that propose that attention operates on whatever stimuli are at a particular location
Low load tasks
a task that uses few resources, leaving some capacity to handle other tasks
Object based attention
model of attention proposing that the enhancing effects of attention can be located on a particular object
Overt attention
shifting attention by moving the eyes
Preattentive stage
the first stage of Treisman's feature integration theory, in which an object is analyzed into its features
Precueing
a procedure in which participants are given a cue that will usually help them to carry out a subsequent task
Saccadic eye movements
eye movements from one fixation point to another
Same object advantage
occurs when the enhancing effect of attention spreads throughout an object so that attention to one place on an object results in a facilitation of processing at other places on the object
Scene schema
a person's knowledge about what is likely to be contained in a particular scene; this can help guide attention to different areas of a scene
Selective attention
the ability to focus on one message and ignore all others
Shadowing
the procedure of repeating a message out loud as it is heard
Stimulus salience
bottom up factors that determine attention to elements of a scene; examples are color, contract, and orientation
Stroop effect
refers to the fact that people find this task difficult when the ink color differs from what the word spells
Anaphoric inference
an inference that connects an object or person in one sentence to an object or person in another sentence
Causal inference
an inference that results in the conclusion that the events described in one clause or sentence were caused by events that occurred in a previous clause or sentence
Coherence
the representation of a text or story in a reader's mind so that information in one part of the text or story is related to information in another part
Garden path sentence
a sentence in which the meaning that seems to be implied at the beginning of the sentence turns out to be incorrect, based on information that is presented later in the sentence
Given new contract
in a conversation, a speaker should construct sentences so that they contain both given information and the new information
Inference
the process by which readers create information that is not explicitly started in the text
Instrument inference
an inference about tools or methods that occurs while reading text or listening to speech
Interactionist approach to parsing
the approach to parsing that takes into account all information - both semantic and syntactic - to determine parsing as a person reads a sentence; assigns more weight to semantics
Language
a system of communication through which we code and express our feelings, thoughts, ideas, and experiences
Late closure
in parsing, when a person encounters a new word, the parser assumes that this word is part of the current phrase
Lexical ambiguity
when a word can have more than one meaning
Lexical decision task
a procedure in which a person is asked to decide as quickly as possible whether a particular stimulus is a word or a nonword
Lexical priming
priming that involves the meaning or words; typically occurs when a word is followed by another word with a similar meaning
Lexicon
a person's knowledge of what words mean, how they sound, and how they are used in relation to other words
Morphene
the smallest unit of language that has a definable meaning or a grammatical function
Parsing
the mental grouping of words in a sentence into phrases
Phoneme
the shortest segment of speech that, if changed, changes the meaning of the word
Phonemic restoration effect
when a phoneme in a word is heard even though it is obscured by a noise
Psycholinguists
the field concerned with the psychological study of language
Sapir-Whorf hypothesis
the idea that the nature of language in a particular culture can affect the way people in that culture think
Semantics
the meanings of words and sentences
Situation model
a mental representation of what a text is about
Speech segmentation
the process of perceiving individual words within the continuous flow of the speech signal
Syntactic priming
hearing a statement with a particular syntactic construction
Syntax
the rules for combining words into sentences
Syntax first approach to parsing
the approach to parsing that emphasizes the role of syntax
Temporary ambiguity
a situation in which the meaning of a sentence, based on its initial words, is ambiguous because a number of meaning are possible, depending on how the sentence unfolds
Word frequency
the relative usage of words in a particular language
Word frequency effect
the phenomenon of faster reading time for high frequency words that for low frequency words
Word superiority effect
the idea that letters are easier to identify when they are part of a word than when they are seen in isolation or in a string of letters that do not form a word
Acrobat problem
used to illustrate how the way a problem is stated can influence its difficulty
Analogical encoding
a technique in which people compare two problems that illustrate a principle; designed to help people discover similar structural features of cases or problems
Analogical paradox
participants in psychological experiments tend to focus on surface features in analogy problems, whereas people in the read world frequently use deeper, more structural features
Analogical problem solving
the use of analogies as an aid to solving problems; typically the solution to one problem, the source problem, is presented that is analogous to the solution to another problem, the target problem
Analogical transfer
the application of problem solving strategies experienced in solving one problem to the solution of another, similar problem
Analogy
making a comparison in order to show a similarity between two different things
Candle problem
a problem in which a person is given a number of objects and is given the task of mounting a candle on a wall so it can burn without dripping wax on the floor; problem used to study functional fixedness
Convergent thinking
thinking that works toward finding a solution to a specific problem that usually has a correct answer
Creative cognition
a technique developed by Finke to train people to think creatively
Design fixation
presenting a sample design influences the creation of new designs
Divergent thinking
thinking that is open ended, involving a large number of potential solutions
Experts
person who has become acknowledges as being extremely skilled or knowledgeable in that field
Fixation
in problem solving, people's tendency to focus on a specific characteristic of the problem that keeps them from arriving at a solution
Functional fixedness
an effect that occurs when the ideas a person has about an object's function inhibit the person's ability to use the object for a different function
Goal state
in problem solving, the condition that occurs when a problem has been solved
Ill-defined problem
a problem in which it is difficult to specify a clear goal state or specific operators
Initial state
in problem solving, the conditions at the beginning of a problem
Insight
sudden realization of a problem's solution
Intermediate state
in problem solving, the various conditions that exist along the pathways between the initial and goal states
In vivo problem solving research
observing people to determine how they solve problems in real world situations
Means end analysis
a problem solving strategy that seeks to reduce the difference between the initial and goal states; this is achieved by creating subgoals, intermediate states that are closer to the goal
Mental set
a preconceived notion about how to approach a problem, which is determined by a person's experience or what has worked in the past
Mutilated checkerboard problem
a problem that has been used to study how the statement of a problem influences a person's ability to reach a solution
Operators
in problem solving, permissible moves that can be made toward a problem's solution
Problem
a situation in which there is an obstacle between a present state and a goal state and it is not immediately obvious how to get around the obstacle
Problem space
the initial state, goal state, and all the possible intermediate states for a particular problem
Radiation problem
a problem posed by Duncker that is used to study the role of analogy in problem solving
Restructuring
the process of changing a problem's representation
Reverse acrobat problem
used to show how the way a problem is stated can influence its difficulty
Source problem
a problem or story that is analogous to the target problem and which therefore provides information that can lead to a solution to the target problem
Structural features
the underlying principle of a problem
Subgoals
in the means end analysis approach, intermediate states that move the process of solution closer to the goal
Surface feature
specific elements that make up a problem
Target problem
a problem to be solved
Think aloud protocol
a procedure in which participants are asked to say out loud what they are thinking while doing a problem
Tower of Hanoi problem
a problem used to illustrate the process involved in mean's end analysis
Two string problem
a problem described by Maier which was devised to illustrate the operation of functional fixedness
Water jug problem
a problem described by Luchins that illustrates how mental set can influence the strategies that people use to solve a problem
Well defined problem
a problem that has a correct answer; there are usually procedures that will lead to a solution
Affirming the antecedent
a conditional syllogism of the following form: if q, p; therefore, q
Affirming the consequent
a conditional syllogism of the following form: if p, then q; q; therefore, p
Antecedent
in a conditional syllogism the term p in the conditional premise, if p, then q
Availability heuristic
basing judgments of the frequency of events on what events come to mind
Base rate
the relative proportions of different classes in a population; failure to consider these can often lead to errors of reasoning
Categorical syllogism
a syllogism in which the premises and conclusion describe the relationship between two categories by using statements that begin with all, no, or some
Conclusion (of syllogism)
the final statement in a syllogism, which follows form the two premises
Conditional syllogism
syllogism with two premises and a conclusion
Confirmation bias
the tendency to selectively look for information that conforms to our hypothesis and to overlook information that argues against it
Conjunction rule
the probability of the conjunction of two events cannot be higher than the probability of a single constituents
Consequent
in a conditional syllogism, the term q in the conditional premise "if p then q"
Decisions
making choices between alternatives
Deductive reasoning
reasoning that involves attention to meaning and relating an item to something else; usually associated with elaborative rehearsal
Denying the antecedent
a conditional syllogism of the form: if p, then q, not p; therefore not p
Denying the consequent
a conditional syllogism of the form: if p, then q, not q; therefore not q
Expected emotion
emotion that a person predicts he or she will feel for a particular outcome of a decision
Expected utility theory
the idea that people are basically rational, so if they have all of the relevant information, they will make a decision that results in the maximum expected utility
Evolutionary perspective on cognition
the idea that many properties of our minds can be traced to the evolutionary principles of natural selection
Falsificaiton principle
the reasoning principle that to test a rule, it is necessary to look for situations that would falsify the rule
Framing effect
decisions are influenced by how the choices are stated
Illusory correlation
a correlation that appears to exist between two events, when in reality there is no correlation or it is weaker than it is assumed to be
Immediate emotion
emotion that is experienced at the time a decision is being made
Incidental immediate emotion
immediate emotion unrelated to the decision
Inductive reasoning
reasoning in which a conclusion follows from a consideration of evidence; this conclusion is stated as being probably true rather than definitely true
Integral immediate emotion
immediate emotion that is associated with the act of making a decision
Law of large numbers
the larger the number of individuals that are randomly drawn from a population, the more representative the resulting group will be of the entire population
Neuroeconomics
an approach to studying decision making that combine research from the fields of psychology, neuroscience, and economics
Omission bias
the tendency to do nothing to avoid having to make a decision that could be interpreted as causing harm
Opt-in procedure
procedure in which a person must take an active step to choose a course of action
Opt-out procedure
procedure in which a person must take an active step to avoid a course of action
Permission schema
a pragmatic reasoning schema that states that if a person satisfies condition A, then they get to carry out action B
Pragmatic reasoning schema
a way of thinking about cause and effect in the world that is learned as part of experiencing everyday life
Premise
the first two statements in a syllogisms
Reasoning
cognitive processes by which people start with information and come to conclusions that go beyond that information
Representativeness heuristic
the probability that an event A comes from class B can be determined by how well A resembles the properties of class B
Risk aversion
the tendency to make decisions that avoid risk
Risk aversion strategy
a decision making strategy that is governed by the idea of avoiding risk
Risk taking strategy
a decision making strategy that is governed by the idea of taking risks
social exchange theory
an important aspect of human behavior is the ability for two people to cooperate in a way that is beneficial to both people
Stereotype
an oversimplified generalization about a group or class of people that often focuses on negative characteristics
Syllogism
a series of three statements, two premises followed by a conclusion
Ultimatum game
a game in which a proposer is given a sum of money and makes an offer to a responder as to how this money should be split between them; the responder must choose to accept or reject the offer; used to study people's decision making strategies
Utility
outcomes that achieve a person's goals
Validity
quality of a syllogism whose conclusion follows logically from its premises
Wason four card problem
used to study the mechanisms that determine the outcomes of conditional reasoning tasks