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102 Cards in this Set

  • Front
  • Back

Hearing

A physical process that occurs when the eardrum absorbs sound vibrations and sends the sensations to the brain.

Listening

A mental process that involves interpreting messages that others have transmitted.

Cocktail Party Effect

A phenomenon where we hear one voice out of a medley of conversations and background noises.

Understanding

The process of assigning meaning to the stimuli we have selected.

Context

Circumstances surrounding a situation.

Inference

An educated guess when we do not have all the necessary information.

Cognitive Complexity

The capacity to use a number of viewpoints to make sense of complex information.

Remembering

The process of recalling information.

Responding

The process of providing feedback to show that understanding has occurred.

Speech-Thought Differential

The difference between the rate at which a speaker conveys a message and the speed at which a listener processes the information.

Validation

Confirmation of our sense of worth and value.

Deliberative Listening

Listening to learn, often from a critical perspective.

Paraphrasing

Using our own words to help us understand and/or reflect back our understanding of what another person has said.

Confirmation Bias

The tendency to attend to information that confirms our beliefs and to ignore information that contradicts our beliefs

Empathic Listening

Listening from the perspective of the other person.

Culture Bound

Restricted by cultural influences.

Paraphrasing Content

Summarizing the main verbal message.

Paraphrasing Emotions

Summarizing how the speaker feels about what he or she is telling you.

Interdependent

Reliant on other people for safety, survival, and support.

Verbal Communication

Communication that involves spoken, written or signed language.

Symbol

Something that stands for or suggests something else.

Triangle of Meaning

A model that explains the relationship among words, things, and their meanings.

Referent

The object or idea to which a symbol refers.

Thought

The mental image that we associate with a symbol and its referent.

Onomatopoeia

Words that sound like what they describe.

Denotative Meaning

The literal or dictionary meaning of the word.

Connotative Meaning

Meaning that takes context and relationships into account.

Phonological Rules

Rules governing the sounds that appear in a language.

Syntactic Rules

Rules governing the arrangement of words and punctuation in a sentence.

Semantic Rules

Rules that relate to the agreed-upon meanings of words.

Pragmatic Rules

Rules that take context into account when arriving at meaning.

Linguistic Determinism

The idea that language determines our thinking.

Linguistic Relativity

The idea that people who speak different languages perceive and think about the world differently.

Up Talking

A speech pattern in which the voice rises in pitch at the end of a statement.

Valleyspeak

A variety of English characterized by up talking, and excessive use of the word "like".

Vocal Fry

A low vocal register that often sounds creaky or rattling.

Quotatives

Words used to introduce quotes in conversation.

Convergence

Uniting or bringing together, as in speech that emphasizes similarities.

Restricted Code

Language and gestures with special meanings that only the members of a certain group understand.

Divergence

Separating, as in speech that emphasizes differences.

Conversation Style

The way we present and express ourselves when conversing with others.

Powerful Language

Language that conveys authority.

Credibility

The extent to which you are believable to others.

Powerless Language

Language that does not convey authority.

Report Talk

Talk that focuses on content rather than relationships.

Instrumental

Aimed at achieving a specific goal or purpose.

One-Up, One-Down Situations

Two-person interactions in which one person clearly holds more power than the other.

Rapport

A positive relationship characterized by mutual liking and effective communication.

Tag Question

Phrases that, when tagged onto the end of a sentence, change statements into questions. (... don't you think?)

Disclaimers

Phrases that devalue statements by drawing attention to potential faults.

Question Statements

Statements spoken as questions, expressing doubt through rising intonation.

Hesitations

Words like "um" or "well" that act as fillers and convey uncertainty.

Hedges

Phrases or words such as "sort of" and "somewhat" that protect against the risk of making a direct statement.

Deferential Language

Language characterized by courteous respectfulness submissiveness.

Bald Language

Blunt or direct language.

Jargon

Words or expressions that have meaning for members of a specific profession or other group but that have little or no meaning to outsiders.

Bafflegab

The use of unnecessarily long or complicated words that other people do not understand.

Equivicality

Possibility for words and actions to have multiple interpretations.

Strategic Ambiguity

Use of unclear and vague language to accomplish goals.

Metaphor

A figure of speech that reveals something about one thing by implicitly comparing it to something else.

Archetypal Metaphor

A metaphor that refers to basic elements of the earth and human experience.

Euphemism

An expression meant to be less offensive or disturbing than the word or phrase it replaces.

Doublespeak

Language that deliberately disguises the true meaning of a potentially unpleasant idea.

Language Misuse

Use of words in the wrong context, improper grammar, or incorrect pronunciation.

Malapropism

Switching of an intended word with another word of similar sound or spelling that has a different meaning.

Static Evaluation

Use of language that does not take change into account.

Conversational Self-Focus

Focus on oneself to the exclusion of others in conversation.

Other-Orientation

Thinking about the other person's interests, needs, knowledge, and situation when you speak.

Nonverbal Communication

Communication that does not involve language.

Emblems

Body movements that stand on their own as a replacement for words.

Illustrators

Body movements that accent or work in unison with what is said verbally.

Regulators

Body movements that control the flow of conversation.

Adaptors

Body movements that relieve tension or satisfy self or bodily needs.

Affect Displays

Body movements that tell others about our emotional state.

Turn Taking

The process of deciding who will speak at any given time during a conversation.

Agreeableness

The perceived warmth and friendliness of a person.

Expectancy Violation Theory

Theory that explains how violation of expectations can alter first impressions.

Immediacy

A sense of likeability and approachability established through communication behaviours that draw people closer together.

Immediacy Behaviours

Verbal and nonverbal behaviours that suggest a teacher's willingness to approach and to be approached by students.

Self-Grooming

Cleaning and tidying behaviours, which often characterize courtship behaviours.

Paralanguage

Speech elements that we do not characterize as language.

Intonation

The way the voice rises and falls as we speak.

Tone

The vocal quality that conveys emotion.

Pitch

The degree of highness or lowness with which we speak.

Kinesics

Communication through body movements, posture, stance, and hand gestures.

Nonverbal Leakage

The nonverbal behaviours that unintentionally reveal true inner states.

Avatar

An online visual representation of an individual.

Territoriality

Our desire and efforts to mark our territory and defend it against invasion.

Chronemics

The study of how people perceive, structure, value, and react to time.

Proxemics

The study of how people perceive and use space.

Monochronic Cultures

Cultures that view time as rigidly linear and rely heavily on clocks and schedules to regulate events.

Polychronic Cultues

Cultures that view time as elastic and believe events will happen when they are meant to happen.

Soft Architecture

Buildings and other structures that allow personalization of space.

Hard Architecture

Buildings and other structures designed to stand strong and to resist human imprint.

Sociopetal Setting

A physical setting that brings people together.

Sociofugal Setting

A physical setting that pushes people apart.

Tingo

From Easter island, means "To borrow objects from a friend's home one-by-one until there is nothing left".

Iktsuarpok

Inuit, means "to keep going outside to check if anyone is coming while you are waiting".

Tartle

Scottish, refers to "hesitating when you are introducing someone whose name you can't remember".

Drachenfutter

German, means "dragon fodder", or a gift that German husbands give to their wives when they stayed out too late or otherwise misbehaved.

Vybafnout

Czech, means "to jump out and say boo".

Dr. Fox Hypothesis

Experiment where an actor was introduced as an expert in a particular field in front of a group of students, and they perceived his lecture as genius when it was nonsense.