• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/74

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

74 Cards in this Set

  • Front
  • Back

Design Process

the organized and orderly approach to solving problems. It uses society's needs, desires, and problems by applying scientific principles, experience, and creativity

Concurrent engineering

a systematic approach that integrates the design and manufacture of products with the goal of optimizing all elements involved in the life cycle of the product.

Life cycle design

all aspects of a product (disposal, development, production, etc.) are considered simultaneously.

Computer Aided Design (CAD)

allows for a range of activities, from modeling 2D and 3D geometry to creating drawings that document the design for manufacturing and legal considerations

Computer-Aided Manufacturing (CAM)

provides computerized control for manufacturing processes.

Computer-aided Engineering (CAE)

allows users to simulate and analyze structures that will be subject to various temperatures, static loads, or fluctuating loads. Also for kinematic analysis.

Product Data Management (PDM)


Enterprise Data Management (EDM)

systems that electronically store the various types of data associated with designing and manufacturing a product.

Ideation Stage

stage where many ideas-resonable or otherwise- are collected. Can come from individuals or may be developed in team brainstorming sessions.

Prototype

A full-size working model made to final specifications (except, possible, for materials).

Parametric, constraint-based modeling


/feature-based modeling

modeling that uses variables to constrain the shape of the geometry.

Rapid Prototyping

allows designers to generate parts quickly, directly from 3D models, for mockup and testing.

Standards

methods that support a uniform, effective graphic language for use in industry, manufacturing, engineering, and science.

Reverse Engineering

a term that refers to designing products based on existing designs, usually through measurement and deconstruction of an existing product.

Coordinate Measuring Machine (CMM)

Device that aids in speeding the time to reverse engineer some products by using a probe or laser to measure an object. The data can be used in CAD.

Functional Decomposition

a term for determining the subfunctions involved in a design and then using those functions to reconstruct a similar product.

Product Definition

refers to the range of digital or hard copy documents that specify the physical and functional requirements for a product.

Station Point

the observer's eye or location of viewing

Plane of projection

also known as the picture plane. How an object appears as you look at it from your perspective

Projectors

visual rays or lines of sight. Invisible lines that go from the station point to the plane of projection around an object's outline.

Piercing points

the locations where the projectors would pierce the projection plane

Perspective projections

the projectors come together at the station point to form a cone. (how they would appear in a photograph)

Parallel projections

the projectors are parallel to each other

Orthographic projections

a type of parallel projection in which the parallel projectors are perpendicular to the plane of projection.

Oblique projection

the parallel projectors are not perpendicular to the plane of projection

Multiview projection

shows one or more necessary views. Uses either third angle or first angle

drawing lines

specific line patterns that each represent object features

Lettering

the shapes of letters that are easy to read and write are described as part of drawing standards

Measurement systems

The 2 measurement systems are Metric and U.S. Customary units

Scale

A way to convey important information or features of a particularly large or small object in your drawing.

Title Blocks

company information, the drawing scale, sheet size, and other information. Often located in Lower right corner

Thick Lines

lines that are ~0.6mm

Thin lines

lines that are ~0.3mm

Construction lines

rough, light lines used for accurately drawing certain features by hand.

drawing scale

the reduction or enlargement of the drawn object relative to the real object

Scales

Measuring tools used to quickly enlarge or reduce drawing measurements

Architects scale

scale intended primarily for drawings of buildings, piping systems, and other large structures that must be drawn to a reduced scale.

Zones

letters and numbers in the margin used to indicate particular parts of a drawing.

Layout

a particular size sheet with a drawing border

Regular polyhedron

a solid with equal, regular polygons

Prism

these have two bases which are parallel and equal polygons

Pyramid

these have a polygon for a base and triangular lateral faces that intersect at a common point called a vertex.

Torus

these have a double-curved boundary surface. Like a donut

contour

the main outlines that separate an object from the surrounding space

Negative space

the unoccupied space around an object

Hatching

method to add shading. Darkened areas contain more hatching lines

Shading

gives sketches a more realistic appearance by representing the way the actual object would reflect light.

Edge (of object)

formed where two surfaces intersect

Vertex (of object)

formed where three or more surface intersect

Point

used to represent a location in space

Proportion

the size and position of each part of an object in relation to the whole.

Pictorial Sketch

sketch that represents a 3D object on a sheet of 2D paper by orienting the object so you can see its width, height, and depth in a single view.

Isometric

term that means "equal measure".


Also, the most common axonometric projection

foreshortening

the shortening of a line depending on its angle to the plane of projection

Isometric, dimetric, and trimetric foreshortening.

isometric has equal foreshortening along each of the three axis directions.




Dimetric has equal foreshortening along two axis directions but different on the third.




Trimetric has different foreshortening along all three axis directions.

Isometric angles

the projections of the edges of an isometric cube make angles of 120 degrees

nonisometric lines

lines of an isometric drawing that are not parallel to the isometric axes.

Isometric scale

used in drawing correct isometric projections. The distances in the scale are sqrt(2/3) x true size or ~80%

Isometric Projection

isometric drawing with foreshortened measurements

Isometric sketch/drawing

isometric drawing that lack foreshortening

Normal

a term used to mean "at right angles"

offset measurements

measurements made to show the distances between locations of an object when transcribing from a 2D drawing to a 3D isometric drawing

Cavalier projection

an oblique drawing in which the projectors make an angle of 45 degrees with the plane of projection

Cabinet projection

a type of oblique projection in which the receding lines are drawn to half size

Receding Lines

the lines that move from the front of an object in an oblique drawing to the back of the object. Represent depth

Perspective pictorials

these most closely approximate the view produced by the human eye

Vanishing point

the point at which the projectors converge in a perspective drawing

One-point perspective

the resulting image when an object sits with one face parallel to the plane of projection. Only one vanishing point required.

Two-point perspective

resulting image when an object sits at an angle to the picture plane but with vertical edges parallel to the picture plane. Requires 2 vanishing points.

Three-point perspective

resulting image when an object sits with none of its principal edges parallel to the picture plane. Requires 3 vanishing points

Horizon Line

a horizontal line in a perspective sketch that represents the eye level of the observer

Folding lines

representation of the hinge lines of the glass box in a drawing

Three regular views

the top, front, and right-side views

Necessary views

The minimum required views to completely and clearly describe the object.

third-angle projection

a