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36 Cards in this Set

  • Front
  • Back
purpose of intervention
- eliminate an underlying problem (e.g. provide hearing aids)
- modify disorder: teach specific behaviors to become more successful communicator
- teach compensatory strategies: make communication more functional
therapy process
- complete assessment
- determine significance of problem
- determine need for services
- determine problem area
- determine therapy approach
- establish new/compensatory behavior
- habituate
- generalize
behavioral goals
- instructional goals stated in terms of behaviors that can be observed and measured
- specify what we intend to accomplish with therapy
- NOT procedure
types of behavioral goals
- long term: describe what is to be accomplished before dismissal
- short term: describe steps to accomplish en route to LTG
purpose of goals
- establishes clinician accountability
- clarifies goals of treatment
- facilitates client learning
- provides clear method for evaluating progress
determining significance of problem
- difference from peers
- number of areas involved
- rate of change
- time since onset
- intellectual/post-onset expectations
- impact on functional capabilities
writing goals
- must be stated in terms that can be observed and measured
- includes "do", criterion, and conditions statement
"do" statement
- identifies specific action client is expected to perform
conditions statement
- identifies situation in which target behavior is to be performed
- specifies when behavior will occur, where it will be performed, and/or who will be present
criterion statement
- specifies how well target behavior must be performed
clinician centered therapy
- based on behavioral learning theory
- goal is to strengthen, weaken or develop a behavior
- drill based
hybrid
- drill play
- structured play
child centered
- functional
- play based
stimulus
- ways to elicit responses from client
types of stimulus
- auditory-verbal: instructional, modeling, imagery
- auditory-nonverbal (e.g. clapping, metronome)
- visual-written
- visual-non written
- kinesthetic/tactile
using prompts
- try something else if it's not working
- can use more than one type at a time
- use as many as necessary, but don't overdo it
minimal cuing
- general instructional
- visual-non written
- visual written
moderate cuing
- imagery
- tactile
- auditory-nonverbal
maximum cuing
- kinesthetic
- instructional
- modeling
response
- client's productions as a result of stimulus
- determine whether it is appropriate or not
consequence
- must occur immediately after client's response
- needs to either strengthen (reinforce) or weaken (punish) response
positive reinforcement
- method for increasing frequency of a behavior
- must fulfill a need/want of client
types of reinforcement
- primary: biologically determined, automatic response (e.g. edibles)
- secondary: learned to find reinforcing
types of secondary reinforcement
- verbal praise
- nonverbal messages
- objects
- informative feedback
- activities
- token economy
which type of reinforcement to use
- primary: used for young or low-functioning, not good for generalizing, can result in satiation
- social praise: most realistic, not highly motivating
- objects, games, tokens: motivating, easy to administer
continuous reward schedule
- reinforces every correct response
- helps generate high rates of responses
- use when just learning task
- not appropriate at conversation level
- behavior may decrease once reward is removed
intermittent reward schedule
- reinforcement after a variable number of responses
- fixed ratio: after predetermined number of responses
- variable ratio: after variable number of responses
- fixed interval: after fixed interval of time
- variable interval: after varying amounts of time
punishment
- way to decrease/weaken a behavior
- negative impact on response rate
types of punishment
- corrective feedback: telling client "no", describing what was wrong, best if followed by reinforcement
- response cost: remove reinforcing stimuli, works best at conversation level
which reward schedule to use
- continuous: when learning behavior
- ratio: when client can produce many times without error
- start with fixed, then switch to variable
- intervals not used much in therapy
- make changes in small, gradual steps
factors influencing effectiveness of reinforcement
- reward only behaviors you want to continue
- explain what client is supposed to do
- only reinforce to increase behavior
- do so immediately after target behavior
- vary reinforcement to avoid boredom
therapy decision
- evaluate correct response
- determine if reinforcement or punishment is needed
- determine if correct response is occurring more than incorrect (is it working?)
basic hierarchy
- isolation
- syllable
- word
- carrier phrase
- phrase
- sentence
- multiple sentences/targets
- semi-conversation
- conversation
aphasia hierarchy
- automatic speech
- repetition
- naming
- phrase formulation
- sentence formulation
- paragraph formulation
if therapy does not work...
- change stimulus
- change reinforcer
- change therapy approach
- move down on hierarchy
therapy steps
- must have cuing
- used to meet STO