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36 Cards in this Set
- Front
- Back
purpose of intervention
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- eliminate an underlying problem (e.g. provide hearing aids)
- modify disorder: teach specific behaviors to become more successful communicator - teach compensatory strategies: make communication more functional |
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therapy process
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- complete assessment
- determine significance of problem - determine need for services - determine problem area - determine therapy approach - establish new/compensatory behavior - habituate - generalize |
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behavioral goals
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- instructional goals stated in terms of behaviors that can be observed and measured
- specify what we intend to accomplish with therapy - NOT procedure |
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types of behavioral goals
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- long term: describe what is to be accomplished before dismissal
- short term: describe steps to accomplish en route to LTG |
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purpose of goals
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- establishes clinician accountability
- clarifies goals of treatment - facilitates client learning - provides clear method for evaluating progress |
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determining significance of problem
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- difference from peers
- number of areas involved - rate of change - time since onset - intellectual/post-onset expectations - impact on functional capabilities |
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writing goals
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- must be stated in terms that can be observed and measured
- includes "do", criterion, and conditions statement |
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"do" statement
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- identifies specific action client is expected to perform
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conditions statement
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- identifies situation in which target behavior is to be performed
- specifies when behavior will occur, where it will be performed, and/or who will be present |
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criterion statement
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- specifies how well target behavior must be performed
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clinician centered therapy
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- based on behavioral learning theory
- goal is to strengthen, weaken or develop a behavior - drill based |
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hybrid
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- drill play
- structured play |
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child centered
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- functional
- play based |
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stimulus
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- ways to elicit responses from client
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types of stimulus
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- auditory-verbal: instructional, modeling, imagery
- auditory-nonverbal (e.g. clapping, metronome) - visual-written - visual-non written - kinesthetic/tactile |
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using prompts
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- try something else if it's not working
- can use more than one type at a time - use as many as necessary, but don't overdo it |
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minimal cuing
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- general instructional
- visual-non written - visual written |
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moderate cuing
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- imagery
- tactile - auditory-nonverbal |
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maximum cuing
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- kinesthetic
- instructional - modeling |
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response
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- client's productions as a result of stimulus
- determine whether it is appropriate or not |
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consequence
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- must occur immediately after client's response
- needs to either strengthen (reinforce) or weaken (punish) response |
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positive reinforcement
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- method for increasing frequency of a behavior
- must fulfill a need/want of client |
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types of reinforcement
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- primary: biologically determined, automatic response (e.g. edibles)
- secondary: learned to find reinforcing |
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types of secondary reinforcement
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- verbal praise
- nonverbal messages - objects - informative feedback - activities - token economy |
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which type of reinforcement to use
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- primary: used for young or low-functioning, not good for generalizing, can result in satiation
- social praise: most realistic, not highly motivating - objects, games, tokens: motivating, easy to administer |
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continuous reward schedule
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- reinforces every correct response
- helps generate high rates of responses - use when just learning task - not appropriate at conversation level - behavior may decrease once reward is removed |
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intermittent reward schedule
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- reinforcement after a variable number of responses
- fixed ratio: after predetermined number of responses - variable ratio: after variable number of responses - fixed interval: after fixed interval of time - variable interval: after varying amounts of time |
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punishment
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- way to decrease/weaken a behavior
- negative impact on response rate |
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types of punishment
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- corrective feedback: telling client "no", describing what was wrong, best if followed by reinforcement
- response cost: remove reinforcing stimuli, works best at conversation level |
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which reward schedule to use
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- continuous: when learning behavior
- ratio: when client can produce many times without error - start with fixed, then switch to variable - intervals not used much in therapy - make changes in small, gradual steps |
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factors influencing effectiveness of reinforcement
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- reward only behaviors you want to continue
- explain what client is supposed to do - only reinforce to increase behavior - do so immediately after target behavior - vary reinforcement to avoid boredom |
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therapy decision
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- evaluate correct response
- determine if reinforcement or punishment is needed - determine if correct response is occurring more than incorrect (is it working?) |
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basic hierarchy
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- isolation
- syllable - word - carrier phrase - phrase - sentence - multiple sentences/targets - semi-conversation - conversation |
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aphasia hierarchy
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- automatic speech
- repetition - naming - phrase formulation - sentence formulation - paragraph formulation |
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if therapy does not work...
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- change stimulus
- change reinforcer - change therapy approach - move down on hierarchy |
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therapy steps
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- must have cuing
- used to meet STO |