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48 Cards in this Set

  • Front
  • Back

Gerg Gigerenzer Dread Risks

fears can result when events w dire consequences receive a lot of publicity, even when they have a low probability of recurring
Thinking
mental manipulation of representations of information (i.e. of objects we encounter in our environments)
Cognition
mental activity that includes thinking and the understandings that result from thinking
Analogical representations
mental representations that have some of the physical characteristics of objects; they are analogous to the objects
Symbolic representations
abstract mental representations that do not correspond to the physical features of objects or ideas
Concept
metnal representation that groups or categorizes objects, events or relations around common themes
Defining attribute model
way of thinking about concepts: category is characterized by a list of features that determine if an object is a member of the category
Although the defining attribute model is appealing intuitively
it fails to capture many key aspects of how we organize things in our heads by suggesting that membership in a category is all-or-none, in reality we make exceptions
Prototype model
some items within a group or class are more representative (or prototypical) of that category than are other items within that group or class
Exemplar model
way of thinking about concepts where all members are examples (exemplars) and together form the concept and determine category membership
Stereotypes
cognitive schemas that allow for easy, fast processing of information about people based on their membership in certain groups
Gender roles
prescribed behaviors for females and males
Script
schema that directs behavior over time within a situation
Reasoning
using information to determine if a conclusion is valid or reasonable
Decision making
Attempting to select the best alternative among several options
Problem Solving
Finding a way around an obstacle to reach a goal
Deductive Reasoning
Using general rules to draw conculsions about specific instances
Inductive Reasoning
using specific instances to draw conclusions about general rules
Premises
assumptions that you make when deductive reasoning
Normative models of decision making
view people as optimal decision makers and select the choice that yields the largest gain
Descriptive models
we tend to misinterpret probabilities underlying many decision making scenarios and even when we understand probabiltiies we have the potential to make irrational decisions
Expected utility theory
one normative model of how we should make decisions, assumes we consider the possible alternatives and choose the most desirable one. To arrive at the most desirable alternative, we rank the alternatives in order of preference
Heuristics
mental shortcuts that we typically use to make decisions
Algorithm
procedure that, if followed correctly, will always yield the correct answer
Tversky & Kahneman demonstrated that heuristics
result in biases that may lead to errors or faulty decisions
Framing
how info is presented can alter how people perceive it; framing a decision to emphasize the potential losses or potential gains of at least one alternative can significantly influence decision making
Availability heuristic
tendency to make a decision based on the answer that comes most easily to mind
Representativeness heuristic
placing a person or object in a category if that person or object is similar to one’s prototype for that category
Prospect theory
a person’s wealth affects his or her choices, and because losses feel much worse than gains feel good, a person will try to avoid situations that involve losses
Loss aversion
losing is much worse than gaining is good
Affective forecasting
people are poor at predicting how they will feel about something in the future and don’t realize how poor they are at predicting their future feelings
People tend to overestimate
the extent to which negative events will affect them in the future
Psychological reactance
wanting to do exactly what is forbidden to us
Barry Schwartz satisficers
live according to philosophy of good enough
Maximizers always
seek to make the best possible choices
Insight
sudden realization of a solution to a problem
Restructuring
a new way of thinking about a problem that aids its solution
Mental sets
problem solving strategies that have worked in the past
Intelligence
ability to use knowledge to reason, make decisions, make sense of events, solve problems, understand complex ideas, learn quickly, and adapt to environmental challenges
Mental age
assessment of a child’s intellectual standing compared with that of same-age peers; determined by comparing the child’s test score with the average score for children of each chronological age
Intelligence quotient (IQ)
index of intelligence computed by dividing a child’s estimated mental age by the child’s chronological age, then multiplying this number by 100
General intelligence
idea that one general factor underlies intelligence
Fluid intelligence
reflects ability to process info, particularly in novel or complex circumstances
Crystallized intelligence
reflects knowledge once acquires through experience and the ability to use that knowledge
Multiple intelligences
idea that there are different types of intelligence independent of one another
Emotional intelligence
a form of social intelligence that emphasizes the abilities to manage, recognize and understand emotions and use emotions to guide appropriate thought and action
Kim Peek
inspiratino for Rain Man
Stereotype threat

apprehension about confirming negative stereotypes related to one’s own group