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48 Cards in this Set
- Front
- Back
Gerg Gigerenzer Dread Risks |
fears can result when events w dire consequences receive a lot of publicity, even when they have a low probability of recurring
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Thinking
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mental manipulation of representations of information (i.e. of objects we encounter in our environments)
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Cognition
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mental activity that includes thinking and the understandings that result from thinking
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Analogical representations
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mental representations that have some of the physical characteristics of objects; they are analogous to the objects
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Symbolic representations
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abstract mental representations that do not correspond to the physical features of objects or ideas
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Concept
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metnal representation that groups or categorizes objects, events or relations around common themes
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Defining attribute model
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way of thinking about concepts: category is characterized by a list of features that determine if an object is a member of the category
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Although the defining attribute model is appealing intuitively
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it fails to capture many key aspects of how we organize things in our heads by suggesting that membership in a category is all-or-none, in reality we make exceptions
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Prototype model
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some items within a group or class are more representative (or prototypical) of that category than are other items within that group or class
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Exemplar model
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way of thinking about concepts where all members are examples (exemplars) and together form the concept and determine category membership
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Stereotypes
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cognitive schemas that allow for easy, fast processing of information about people based on their membership in certain groups
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Gender roles
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prescribed behaviors for females and males
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Script
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schema that directs behavior over time within a situation
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Reasoning
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using information to determine if a conclusion is valid or reasonable
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Decision making
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Attempting to select the best alternative among several options
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Problem Solving
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Finding a way around an obstacle to reach a goal
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Deductive Reasoning
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Using general rules to draw conculsions about specific instances
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Inductive Reasoning
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using specific instances to draw conclusions about general rules
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Premises
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assumptions that you make when deductive reasoning
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Normative models of decision making
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view people as optimal decision makers and select the choice that yields the largest gain
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Descriptive models
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we tend to misinterpret probabilities underlying many decision making scenarios and even when we understand probabiltiies we have the potential to make irrational decisions
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Expected utility theory
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one normative model of how we should make decisions, assumes we consider the possible alternatives and choose the most desirable one. To arrive at the most desirable alternative, we rank the alternatives in order of preference
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Heuristics
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mental shortcuts that we typically use to make decisions
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Algorithm
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procedure that, if followed correctly, will always yield the correct answer
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Tversky & Kahneman demonstrated that heuristics
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result in biases that may lead to errors or faulty decisions
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Framing
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how info is presented can alter how people perceive it; framing a decision to emphasize the potential losses or potential gains of at least one alternative can significantly influence decision making
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Availability heuristic
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tendency to make a decision based on the answer that comes most easily to mind
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Representativeness heuristic
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placing a person or object in a category if that person or object is similar to one’s prototype for that category
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Prospect theory
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a person’s wealth affects his or her choices, and because losses feel much worse than gains feel good, a person will try to avoid situations that involve losses
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Loss aversion
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losing is much worse than gaining is good
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Affective forecasting
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people are poor at predicting how they will feel about something in the future and don’t realize how poor they are at predicting their future feelings
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People tend to overestimate
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the extent to which negative events will affect them in the future
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Psychological reactance
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wanting to do exactly what is forbidden to us
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Barry Schwartz satisficers
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live according to philosophy of good enough
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Maximizers always
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seek to make the best possible choices
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Insight
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sudden realization of a solution to a problem
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Restructuring
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a new way of thinking about a problem that aids its solution
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Mental sets
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problem solving strategies that have worked in the past
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Intelligence
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ability to use knowledge to reason, make decisions, make sense of events, solve problems, understand complex ideas, learn quickly, and adapt to environmental challenges
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Mental age
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assessment of a child’s intellectual standing compared with that of same-age peers; determined by comparing the child’s test score with the average score for children of each chronological age
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Intelligence quotient (IQ)
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index of intelligence computed by dividing a child’s estimated mental age by the child’s chronological age, then multiplying this number by 100
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General intelligence
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idea that one general factor underlies intelligence
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Fluid intelligence
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reflects ability to process info, particularly in novel or complex circumstances
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Crystallized intelligence
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reflects knowledge once acquires through experience and the ability to use that knowledge
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Multiple intelligences
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idea that there are different types of intelligence independent of one another
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Emotional intelligence
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a form of social intelligence that emphasizes the abilities to manage, recognize and understand emotions and use emotions to guide appropriate thought and action
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Kim Peek
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inspiratino for Rain Man
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Stereotype threat
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apprehension about confirming negative stereotypes related to one’s own group |