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27 Cards in this Set

  • Front
  • Back
Path
A sequence of connected, dependent activities
Critical Path
The longest path through the activity network that allows for the completion of all project related activities; the shortest expected time in which the entire project can be completed. Delays on the critical path will delay completion of the entire project.
Project Network
A flow chart that graphically depicts the project activities, the sequences, interdependencies, and start and finish times of activities (on the critical path) through the network.
Activity (=task=work package)
An element of the project that requires time
Merge activity
An activity that has two or more preceding activities on which it depends
Parallel (concurrent) activities
Activities that can occur independently and, if desired, not at the same time
Event
A point in time when an activity is started or completed. It does not consume time
Burst Activity
An activity that has more than one activity IMMEDIATELY following it (more than one dependency arrow flowing from it)
What are the two approaches to constructing a project network?
1. Activity-on-node (AON)
2. Activity-on-arrow (AOA)
Activity-on-node (AON)
Uses a node to depict an activity
Activity-on-arrow (AOA)
Uses an arrow to depict an activity
Approaches to network computation process:
1. Forward Pass - Earliest times
2. Backward Pass - Latest times
Forward Pass - Earliest times
How soon can the activity start? (Early start - ES)
How soon can the activity finish? (Early finish - EF)
How soon can the project finish? (Expected time - ET)
Backward Pass - Latest times
How late can the activity start? (late start - LS)
How late can the activity finish? (early finish - EF)
Which activities represent the critical path?
How long can it be delayed? (slack or float SL)
Slack (or float)
The amount of time an activity can be delayed after the start of a longer parallel activity or activities
Total slack (SL)
The amount of time an activity can be delayed without delaying the entire project
Total Slack formula
SL=LS-ES

SL=LF-EF
Critical path
It's the network path(s) that has (have) the least slack in common
Laddering
Activities are broken into segments so the following activity can begin sooner and not delay de work
Lag
The minimum amount of time a dependent activity must be delayed to begin or end
Finish-to-start (FS) relationship
The next activity in a sequence must be delayed when the preceding activity is complete

(días que tienen que pasar sin hacer nada entre una actividad y otra)
Start-to-start (SS) relationship
The next activity can start (after a lag) when the preceding activity starts.
Start-to-start relationship
The next activity in a sequence must finish (after a lag) when the preceding activity finishes
Start-to-start relationship example
Activity "testing" should be finished after four days when activity "prototype" is finished
Start-to-finish relationship (SF)
The finish of an activity depends on the start of another activity
Start-to-finish relationship example
After 3 days when the job "testing" starts, the job "system documentation" must be finished.
Combinations of lag relationship
More than one lag relationship can be attached to an activity:
1. Debug cannot begin until two days after coding has started
2. Debug must be finished after coding is finished