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15 Cards in this Set

  • Front
  • Back
modifying motor programs
movement time (fundamental timing structure), movement amplitude, movement direction, limb and muscles used
Relative timing
duration of rhythm of movement pattern, temporal pattern
invariant features
surface features (amplitude) change but some features stay the same
fundamental timing structure
sequencing and timing that defines a particular pattern
surface features
easily modifiable components of a movement
paramaters
variable speed or amplitude which result in different surface features. ex skipping vs. galloping
relative features remain the same when performers change...?
speed of a rapid movement, size of the action, forces used, trajectory, and limb used
Isn't running just walking sped up?
not exactly, different generalized motor pattern. Spend more time in E3 (one foot planted) when walking and more time in F (toe off) when running
Fitts' Law
movement time is linearly related to the index of movement difficulty.

ID= log (2A/W)
ID, index of difficulty
A, amplitude of movement
W, width of movement

applies to a wide variety of tasks (mouse movement, car accelerator/brake pedal, gears on a bike)

combination of both open and closed loop control
Fitt's tapping task
tendency for individuals to substitute speed for accuracy when the target size is decreased or the distance to the target is increased.
speed-accuracy tradeoff
occurs in rapid movements because there is less time for feedback. Not just a feedback issue though.

also due to CNS variability, nerve impulses and muscle contractions, bones, tendons, reflex responses, movement planning.
new area of research?
variability analysis, inherent info from how much variability there is in a biological signal.

heart rate, hormone levels, gait, postural control
violations of speed-accuracy trade off
spatial accuracy (throwing a dart)

timing accuracy: timing accuracy actually increases as movements get faster, spatial accuracy decreases (stop watch)

producing very forceful movements

short times for arm swinging movements had a lower amount of variability
coincidence anticipation
task that requires a combination of time and space movements with an external object or event
batting example of coincidence anticipation
process visual information: can wait longer before initiating the swing based on the flight of the ball

timing the swing: intiating the time of the start of the movement can become consistent

achieving spatial accuracy: near maximal force swing should violated the speed-accuracy trade-off

hitting the ball hard: swinging hard will allow for a greater force to be imparted on the ball.