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13 Cards in this Set
- Front
- Back
The language that bridges the gap between what you understand and what Flash understands (i.e. Flash's programming language).
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Actionscript
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All those things that make up the syntax of Actionscript.
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Elements
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Occur during the playback of a movie and trigger the execution of a particular script.
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Events
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Any line that instructs Flash to do, set, create, change, load, or delete something.
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Actions
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Include a number of symbols and are used to connect two elements in a script in various ways.
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Operators
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Words reserved for specific purposes within ActionScript syntax and cannot be used as variable, function, or label names.
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Keywords (or reserved words)
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Various pieces of information created, used, or updates during the execution of a dynamic script.
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Data
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The content between ___ signifies an action or set of actions the script needs to perform when triggered.
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Curly Braces
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Used to separate multiple actions that may need to be executed as the result of a single event.
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Semicolons
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Used to denote the target path to a specific timeline or to separate the object's name from the property or method being worked with.
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Dot syntax
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Used to set a specific value that an action will use during its execution.
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Parentheses
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Used to denote textual data in the script.
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Quotations
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Indicate descriptive notes about what the script is doing at a particular point of execution.
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Comments (//)
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