Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
37 Cards in this Set
- Front
- Back
Erasmo Hinojosa Sáenz A01039959
HERTZ |
Unit for frequency of the SI. It measures the repetition of a phenomena whit a period of one second. |
|
FREQUENCY |
Number of cycles per second. |
|
ECHOLOCATION |
Location of objects through the reflection of sounds. It is used by some animal species. |
|
INFRASOUND |
Sound with a lower frequency than the minimum possible heard by humans. |
|
ULTRASOUND |
Sound with higher frequency than the superior limit heard by humans. |
|
SOUND |
Sensation produced by the hearing organ by vibrational movement of the body, transmitted by elastic means. |
|
ELASTICITY |
Property of a body to recover its shape after being deformed. |
|
ACOUSTICTS |
Branch of Physics that studies the sound production, transmission, storing, perception, and reproduction. |
|
TRANSDUCER |
Equipment that transforms a type of energy into another one. Can be a recipient or a generator. |
|
TUNING FORK |
Steel in form of a hook. When hitted, presents a 435 vibrations per second. It is used to regulate voice and instruments. |
|
COMPRESSION |
Effort an object feels when two opposing forces act over it, decreasing the object's volumes. |
|
RAREFACTION |
Making a gas less dense. |
|
CYCLE |
A complete sequence of periodic vibration, from rarefaction to compression. |
|
PERIOD |
Period of time that happens in a cycle. |
|
SOUND WAVE FREQUENCY |
Number of cycles per second for a sound wave. |
|
WAVELENGTH |
Distance that the sound goes over a complete cycle. |
|
AMPLITUDE |
Distance between a balance point and the highest wave point. |
|
TONE |
Measurement of frequency but in a subjective way, instead of a physical one. |
|
DECIBEL |
Unit that compares the minimum that the human can hear against any measured level desired. |
|
ABSORPTION |
Process in which sound is absorbed after crashing into an object. |
|
REFLECTION |
Acoustic energy that changes direction when it crashes an object. |
|
REFRACTION |
Change of sound direction when changing of mean. |
|
BITRATE |
Bits transmitted per unit of time. |
|
CODEC |
Software that compresses and decompresses videos and audios without interfering in the playing speed. |
|
WRAPPERS |
Way of organizing digital audio information that is not part of the sound. It can use different codecs. |
|
WAV |
(Wave) Most used audio format without compression. Belongs to Microsoft/IBM. |
|
AIFF |
(Audio Interchange File Format) Audio format used in Apple. |
|
CDA |
(Red Book Audio Standard) Industrial standard used to encode the audio of compact (CDs). |
|
MP3 |
(MPG-1, Audio Layer 3) One of the first audio formats with large compressions without much data loss. |
|
AAC |
(Advance Audio Coding) Used in Apple. High levels of compressions without quality loss. |
|
MIDI |
Communication protocol that lets instruments, synthesizers, computers, and other devices communicate. |
|
AUDACITY |
Software for editing audio. |
|
GARAGE BAND |
Audio editing software native of Apple. |
|
MONAURAL SOUND |
(Mono) Audio stored in one channel. It lacks of spatial sensations. |
|
STEREOPHONIC SOUND |
(Stereo) Audio stored in two channels, reproduced in different loudspeakers, simulating the sensation of listening on one single side. |
|
SURROUND SOUND |
Stores information in more channels. There are versions of 3.1, 5.1, 10.2, 12.2, and 22.2. |
|
STREAMING |
Reproduction of video and audio files without the need of downloading them. Fragments are sent in sequence through a net. |