• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/80

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

80 Cards in this Set

  • Front
  • Back

consumer behavior

this is about what we buying and why we are doing this, how we are doing this

salesperson? + 2 examples

he provides you with a reason to buy


1. T-Ford car: they provided the people with a new market


2. H&S: they created the thought that having dandruff is a bad thing --> they created this new market

psychographics

aspects of a person's lifestyle and personality

consumption communities

online platforms were people discuss products/brands and give their opinions. these platforms are usually more powerful than the content from commercials/ads

consumer decision making / 5

1. problem recognition


2. information search


3. evaluation of alternatives


4. product choice


5. outcomes

consumer decision making: problem recognition
+ 2 types of recognition

this occurs when the consumers experiences a difference between the actualand desired state.
1. need recognition: actual state moves downward --> when you run out of gas


2. opportunity recognition: desired state moves upward --> wanting a new car

consumer decision making: information search
+ 3 types of searching

you are searching for information to reduce risks.
1. internal vs external (int= in memory, ext= environment)


2. accidental vs deliberate (acc= passive manner e.g. ads, del= with previous knowledge e.g. birthday cake)


3. ongoing vs prepurchase (ong= staying up to date, pre= you recognize a need)

sensory specific satiety

when you have a taste for a long time eventually you will get fed up with and you will change the taste

consumer decision making: evaluation of alternatives


+ 2 types categorizations

this is about selecting among categories


1. evoked set: products which are in your memory


2. consideration set: products which you consider for purchasing

consumer decision making: product choice

selecting among alternatives

heuristic

a mental shortcut which makes life more easy

3 types consumer decisions

1. habitual: things you buy everyday e.g. bread


2. limited: things you buy on occasion e.g. clothes


3. extended: things you will only buy 1/2 times e.g. car or a house

experiment: dijksterhuis (2006)

the deliberation without attention effect


- cars with several positive/negative aspects


- two groups of people with choosing/thinking


- outcomes: simple decisions-conscious thinking and hard decisions-unconscious thinking

consumer hyperchoice

having too many options so you have noooooo idea what to do: PANIEK

motivation

this is about needing something, an inner state of tension for pursuing a goal

4 types of needs

1. biogenic needs: to maintain life, water


2. hedonic needs: this is about fantasies, luxury brands


3. psychogenic needs: this is what you need for yourself, cultural bound: need of power


4. utilitarian needs: practical need, gas for you car

Thematic Apperception Technique

for classifying human needs. used by psychopaths: showing ambiguous pictures and asking several questions

specific needs and their ramifications for behavior / 4 needs

1. need for affiliation


2. need for power


3. need for uniqueness


4. need for achievement

Maslow's hierarchy of needs

this is for understanding the personal growth of an individual.


- the pyramid consists of biogenic and psychogenic needs


- criticism: it is too cultural/western bound + it evaluates the individual above the group?

3 consumer goals

1. approach approach


2. approach avoidance


3. avoidance avoidance

3 consumer goals: approach approach
- what can occur


- marketers

you need to choose between 2 desirable things


- cognitive dissonance can occur: you can only choose one thing out of many so you will lose the good aspects of the thing you didnt choose --> you will make up excuses for your choice


- marketers: make a combination of two things: red band duo drop

3 consumer goals: approach avoidance


- marketers

you are desiring and avoiding a goal at the same time


- marketers: zero sugar, less calories etc

3 consumer goals: avoidance avoidance

you have to choose between two undesirable things

consumer involvement

perceived personal relevance/interest in an object

3 antecedents for involvement

1. personal: relates to me? do i need this? why do i buy this? interest in the product?


2. product: price? compared to other products? source of communication?


3. situational: related to purchase and use

elaboration likelihood model

there are two ways for attitude change:


1. central route: you are thinking consciously, about arguments etc


2. peripheral route: you are thinking unconsciously, your decision is based on colors/sounds e.g.

perception + 3 stages

1. exposure


2. attention


3. interpretation

exposure: when does this occur?

when a stimulus comes within the range of someone's sensory receptors

threshold

the lowest intensity of a stimulus our brains can register on a sensory channel

threshold: 2 types

1. absolute threshold: the minimum amount of stimuli that is needed to detect a stimulus


2. differential threshold: the ability to detect changes between two stimuli

j.n.d.

just noticeable difference: the minimum difference that can be detected

weber's law

delta i = K * I


- delta i = min change to produce j.n.d.


K = % the change


I = where the change occurs $

subliminal perception

this is below the absolute threshold; unconsciously

interpretation

the meaning that we assign to sensory stimuli that caught our attention

closure

people tend to see an incomplete picture as a complete picture --> Land Rover ad

learning

experience results in behavior change

3 types of learning

1. classical conditioning


2. cognitive learning


3. operant conditioning

3 types of learning: classical conditioning

- learning between 2 happening


- UCS, UCR, CS, CR


- sexual appeals are usually classical conditioning


- marketing problem: similar products lift on your succes

family branding

positive aspect of your own succes

3 types of learning: operant conditioning


- 3 types of reinforcements

- learning between happening and consequence


- 3 types of reinforcements:


1. positive: strengthened by reward


2. negative: strengthened when a negative outcome is avoided


3. punishment: response is followed by unpleasant events

extinction

dissappearance of response due to lack of reinforcement

4 reinforcement schedules

Ratio: respondents


Interval: time


1. fixed ratio: nth respondents $100


2. variable ratio: slot machines


3. fixed interval: every nth time interval eating pancakes


4. variable interval: secret shoppers, you dont know when they come

3 types of learning: cognitive learning
- 3 types

- this is about role modelling


- 3 types:


1. iconic rote learning: association of two concepts in the absence of conditioning, Apple


2. reasoning: with former knowledge, black pepper


3. vicarious learning: watching what others do and their outcomes

3 memory systems

1. sensory memory


2. short term memory --> chunking


3. long term memory

long term memory / 2 types of storage

1. declarative / explicit: capital of the netherlands


2. procedural / implicit: riding a bike

enhancing storage / 4

1. chunking


2. rehearsal


3. elaboration


4. recirculation

enhancing storage / rehearsal

making an attempt to remember things

enhancing storage / elaboration

when marketers make you think twice about something

enhancing storage / recirculation

rather unconsciously rehearsing something, because you just heard something soooo many time like the Nokia ringtone

enhancing retrieval / 7

1. visual


2. emotional


3. unusual


4. prior familiarity


5. pioneering brand


6. descriptive brands


7. state dependent retrieval

attitude

an evaluation about an attitude object which you like or dislike

strong versus weak attitude

- strong: guiding in behavior, high involvement, commitment, important to the self-concept, plays a role in decision making


- weak: not really guiding in behavior, low involvement, not important blablabla

ambivalence

when you see two sides of the story: it is not that you do not care you just dont know like the death penalty


- can be a weak attitude but doesnt necessarily needs to be

implicit versus explicit attitudes


- danger of explicit


- how to measure both

- implicit: more unconsciously, measuring for instance in the brains with a computer task and your reaction time


- explicit: you think about this and can explain this. you can measure this with interviews/questionnaires --> danger is socially desirable answers

multiattribute attitude model

our attitude toward an attitude object depends on our beliefs about several of its attributes

fishbein model of belief / formula

A = B * i


- A: attitude


B (should be ringel S): belief


i: importantance weight

tripartite model of attitudes


- 4 parts + example

1. cognition: beliefs --> exercising is healthy


2. behavior: past and future activity --> i work out twice a week


3. attitude: overall evaluation --> exercising is good


4. affect: emotions/feelings --> i feel good after exercising

inter- and intra- attitudinal structure

inter: your attitude is related to other attitudes


intra: attitude is made up of beliefs, influenced by values

experiment LaPierre (1934)

even though people say attitude influences behavior, he did not found evidence for this

theory of planned behavior


- 4 aspects

attitude does not only influence behavior, but also:


1. control: the perceived control we have


2. norms: what other people think about it


3. intention: motivational factors that influence behavior

what guides: weak & strong attitudes

weak: first behavior


strong: first attitude

balance theory


- 3 components


- unbalanced vs balanced


- what does marketing do?

1. person


2. attitude object


3. another person who uses 2


- unbalanced: 1 or 3 -


it should def be balanced otherwise there is an inner state of tension


- marketing uses celebrities

to change an attitude / 3

1. add a new important attribute --> Yale = cheap


2. change the importance of an existing attribute --> library facilities are important


3. compare brands and state that yours is the best

what better to change: attitudes or beliefs?

beliefs: attitudes are usually linked to a person's self-concept

social judgment theory


- what does it say


- 3 latitudes + effects

- individuals do not only accept messages that are similar to their own; they are willing to look at messages that are slightly different


1. latitude of acceptance --> assimilation effect


2. latitude of rejection --> contrast effect


3. latitude of non-commitment


- so if you want people to change their attitudes you should give them an argument which falls into their latitude of non-commitment

heuristic systematic model


- which other model?


- 2 routes to persuasion

- similar to ELM only different names


1. systematic information processing / central ELM: you are evaluating the quality and amount of arguments


2. heuristic information processing / peripheral ELM: rather unconsciously, like visuals or audio cues which help you by deciding

Humorous appeals: positive effects / 3

1. attracts intention


2. message will be accepted easier/earlier


3. puts people in a good mood

Humorous appeals: negative effects / 2

1. reduced message comprehension


2. faster ad wear-out

Humorous appeals: only effective when / 4

1. product already exists


2. humorous material does not overwhelm the message


3. humorous material appropiate for the products' image


4. low product involvement

2 persuasive marketing paradigms

1. implementation intention


2. anticipated regret

2 persuasive marketing paradigms: implementation intention

- linking if & when --> situation and action


2 persuasive marketing paradigms: anticipated regret

increasing the awareness of the consequence of the behavior

2 negative influences consumer behavior

1. addictive consumption


2. compulsive consumption

deception / 3 types

deception: false objective claim


1. misrepresentation one's own offerings


2. incorrect statement/promise


3. create unintended warranties

self-concept / 4 attributes

1. content: looks + mental aptitude


2. positivity: self-esteem


3. intensity and stability over time


4. accuracy

impression management

has to do with the self-concept and how others perceive us. we are dressing ourselves for instance to impress others --> we care about what others think of us

symbolic interactionism
- which concept

relationships with other people plays a big part in forming the self
- self-fulfilling prophecy: we behave according to the perceived expectations of others

extended self
- what is it


- 4 levels

external objects which we consider a part of us


1. individual, clothes jewelry


2. family: house furnishing


3. community: where you come from


4. group: monuments sport teams

sexual gender roles in society / 2 goals

1. agentic goals: should be performed by males


2. communual goals: should be performed by females

gender-beding products

for instance Harley Davidson using females to set a record, so using the opposite gender of the product