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28 Cards in this Set

  • Front
  • Back

War

Sustained, coordinated violence between political organizations



Sustained (large scale) violence - Not sporadic


Correlative Of War (COW) - At least 1k combined battle deaths of armed forces


Between Political Organizations/Violence must be reciprocated


Costs of War?

Human life: (deaths; wounded; readjustment; civilians; refugees)


Economic: $8.3 trillion through 2008; $1.3 trillion preparation for war globally

Various Causes?

50% Caused by territory: contributes to wealth; strategic value (Philippines); Ethnic, cultural, or historical value (Jerusalem)



Policy Disagreement (2001 Afghanistan)



Regime Type (1965 Vietnam)


Levels of Analysis (LOA)

Individual: Characteristics shared by all humans such as human nature. Also examines across individuals including belief systems, personality, management styles (Saddam was aggressive and narcissist)


National/Nation-state: Factors associated with government or society. Government variables include infrastructure of the political system and the nature of policymaking processes


System: Anarchic structure of system; number of powers; distribution of power (equal power leads to war)


Dyadic/Interactional: examines the bilateral interactions between pairs of states

Dependent vs Independent Variables

Dependent= Outcome of a conflict (Crisis or Militarized Interstate Dispute (MID)); 3 variables- No agreement (status quo), Agreement, War



Independent: Found in the LOA framework (leader, relative power, government, etc.)

Militarized Interstate DIsputes

Conflict in which threat, display, or use of military force short of war by 1 member state explicitly directed toward the government, official representative, official forces, property, or territory of another state



Threats: Verbal


Display of force involve military demonstrations but no combat interactions


Balance of Power (BOP)

Difference between the economic, military, and educational superiority between two states

Realism

Defensive and Offensive


Survival


Key actors are Sovereign states


Act rationally to advance security, power, and wealth


Anarchic international system


Uncertainty of others actions

5 Premises of Offensive Realism

States seek power, predatory, get more from war than in negotiations, worst-case analysis, perceive nothing will stop them (anarchy)







Predatory states and leaders because of anarchic system


Uncertainty about adversary intentions (Worst-case analysis)


States believe expansion is the best way to provide security


Weapon systems are all offensive

Defensive Realism

Anarchy does not force states into conflict and war


If states seek only security, then states can avoid war


States balance power against threats to their interest and not the strongest power in the system


Boulding loss of strength gradient


Weapon systems can be purely defensive

Security Dilemma

Even if everyone wants peace, generates mistrust and fear that the other states are expansionist


Alliances/Coalition/Aligned

Alliances- Formal, long term to accomplish goal


Coalition- Less formal, short-term, and specific issue


Aligned- Common policies and informal cooperation

Formal Alliance Types

Entente, Neutral, and Defensive


Constraints of Alliances

Provokes counter alliances


Entrapment/reckless ally


Buck passing (free-riding)


Reliability

Misperception Definition

Discrepancy between the psychological environment of decision makers and operational environment of "real world"


(Only meaningful if there is a "correct perception")

Forms of Misperception

Capabilities, intentions of adversary, and role of third parties

Form vs Path: Military overconfidence

Form: Military Overconfidence


Path 1 to war: cost-benefit calculations of decision maker


Misperceive true value of p (probability) of winning (biased upwards), so state attacks



Form: Military Overconfidence


Path 2: Via a failed bargaining process


Overconfident state expects opponent to make concessions, if they cannot resolve problem, overconfident state escalates and uses significant violence


Form vs Path: Military underconfidence

Form: Military Underconfidence


Path 1: Conflict Spiral


Underconfident (insecure) actor builds military capabilities, other state becomes suspicious and mistrustful so it reciprocates


From belief that war is inevitable, preemptively attacks



Path 2: Via repeated bargaining


Underconfident makes concessions at time (t), signals to opponent that adversary can be exploited, at time (t+1), demands escalate

Form vs Path: Exaggerate Hostility (intentions/threat)

Form: Exaggerate Hostility


Path 1a: Worst-case thinking


Preemptive strike


Path 1b: Bargaining failure


Vietnam Facts

Ho Chi Minh Leader


August 1945: Proclaimed Dem. Rep. of Vietnam


Independence lasted less than a month- France attacked


Geneva Accords 1954: France, UK, USSR, PRC


Partition Vietnam at 17th parallel


Goal- Set up state in south to hold line against north (Nation building)


US did not want elections, provided south with assistance to defend itself


Installed new premier in S. Vietnam- Diem


Diem cancelled elections, referendum to confirm family rule


S. Vietnam independent


N. Vietnam ASSUMPTION: US are colonial successors to French and Saigon is the illegal puppet of the US


1956: Planning for use of ground forces began: Military assistance Advisory group trained south vietnamese army


Diem alienated people from his regime


Resistance in South became increasingly violent


ASSUMPTION: violence to due communist infiltration of south by the north


1960- National Liberation Front- le Duan


Insurgency to topple Diem


1963- Diem assassinated


Saigon cycled governments, they were weak, ineffective and corrupt


1964- Gulf of Tonkin Resolution


1964 NLF attacks US air base at Bien Hoa


1965- 2 marine battalions arrive

Misperceptions Vietnam

Character- V. Thought the US was hypocritical; US thought they were helping


Beliefs- US believed V. wanted absolute communism


Capabilities of Third Parties- Chinese helped V.


Historical Analogies- V. and Korea are the same


Underestimate resolve- Bombs would force V. to surrender


Resolve- V. would fight until they were all dead

Deterrence Theory

Levy and Thompson Definition: Dissuasion of an adversary from taking an action that would be harmful to one's own interests



If you want peace, prepare for war


Corollary: peace through strength (deterrence)


Deterrence- Threatening a harmful response to prevent someone from doing something


Threat- if, then (if you have to execute the threat)


Harmful- Impose Cost


Prevent- Retain status quo

Elements of Deterrence Theory

Threat of retaliation- Focus on affecting willingness to fight


Denial-strong defense- Focus on eliminating opportunity


Purpose is to make war unattractive


Kinds of Deterrence Theory

Direct vs Extended: Threat on own behalf vs. threat on behalf of friends and allies



General vs Immediate: Vague threat that breaches peace vs explicit threat where one side seriously considers attacking

Conditions for Deterrence Success

Challenger must be deterrable


For all challengers : Acquiesce > Status Quo AND Status Quo > Capitulate


Therefore: ACQ > CAP



Traditional Rational D Theory: Succeeds if meets following 3 conditions


1) Defenders threat is clearly communicated


2) Defender has military capabilities to carry out costly threat


3) Defender has to have willingness to carry out threat



ALL 3 TOGETHER MEANS THREAT IS CREDIBLE


Conditions for Deterrence Failure

Non-deterrable Challenger


War is most preferred or 2nd preferred outcome

War in Iraq Facts

Immediate cause= Failure to comply with UN inspections satisfactorily


Deeper (real) cause= belief that Saddam cannot be deterred from using WMD and cannot be allowed to acquire WMD



Saddam Hussein Type

Ruthless, Reckless, and not fully rational


Too unpredictable to be prevented from threatening US


OR


SH is rogue type (and rational)



TRUE TYPE= Cruel and calculating but deterrable