Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
92 Cards in this Set
- Front
- Back
Storytelling
|
"Story" is a universal mirror that shows us the truth about ourselves--who and why we are.
- Stories take all forms and lengths |
|
Narrative Meaning
|
- Stories are so all-pervasive that we practically cease to be aware of them.
- How we explain ourselves How we justify ourselves/actions Entertainment work economic engine - We create narrative descriptions for ourselves and for others about our own past actions - inform our decisions by constructing imaginative "what if" scenarios. |
|
Cinematic Storytelling
|
- Manipulates emotion
- Reveals plot and character - Movies are mostly about “story” - Source of media story conventions |
|
Universal Mirror
|
Through "story" we can transcend the experience of daily living and know ourselves as more enduring than the little occurrences than mark our individual existences.
- Inside "story" we can accept pain,find justice, and experience exaltation, love, humor...........life.....death.......- Meet amazing characters |
|
Documentary
|
Fascination with reality People, places, events, issues........ Creative treatment of actuality ...........Grierson
-“In Feature films the director is God. In Documentary films God is the director” .........Hitchcock |
|
Narrative Meaning; Stories thrive on:
|
- conflict
- struggle/danger difficulties, - inconsistencies, the very fault lines of society. |
|
Narrative Meaning; We respond to:
|
- people like us
- situations we might experience - - bravery excellence oddity |
|
Universal mirror;
|
When we enter into "story" we find the story inside ourselves.
• Inside"story"we can recognize and understand our own motivations, because we are the people in the stories |
|
Juxtaposition
|
Literally, putting something side by side for comparison or contrast. In an image, juxtaposing elements leads the viewer to consider each in relation to the other.
- Key element in editing image’s “neighbor” changes its meaning |
|
Some examples of Non-Traditional Storytelling;
|
Johnathan Harris - The Whale hunt, we feel fine, Bhutan Happiness, Ryan
|
|
Sound
|
- we tend to ignore it, or be marginally aware of it
|
|
Sound; its importance;
|
iPod--ear buds
computer speakers/sound advent of stereo tv and HDTV Surround sound |
|
Sound; its importance;
|
segment(s) w/out sound lifeless
not understandable Soundscape Usually weakest link in student film/video |
|
o use sound properly, and fully realize its power, we need to do the following:
|
(1) listen
(2) understand basics of sound and hearing (3) understand sound's fundamental effects on human communication (4) understand the recording/playback process (5) know what is good sound |
|
LISTENING
|
For most people, sound is background only.
To the sound designer/producer, sound is everything. |
|
What is good listening?
|
a. paying attention to all sounds
b. perceiving the sounds |
|
Pay Attention To (sound);
|
Foreground
Background characteristics; pitch, loudness, timbre, attack, decay, duration, tempo, rhythm. location |
|
WHAT IS SOUND?
|
Sound Wave
vibration of air molecules compression + rarefaction = one cycle travels 1,075 feet per second in air cycles = frequency |
|
Sound and Hearing
|
Human hearing is binaural Mono emanates from a single point source
Stereo emanates from two point sources Surround emanates from multiple sources |
|
Stereo
|
Requires 2 different channels R + L more than one mic in field (or stereo mic)
Provides sense of space, openness positioning sound movement |
|
Frequency/Pitch--high and low
|
20-20,000 hertz human range
|
|
Octaves
|
tonal ratio of 2:1 ie, 20 to 40 hz = one octave human range about ten octaves
|
|
FREQUENCY RANGES; Low bass
|
1. Low Bass 20-80 hz--1st 2 octaves lowest notes--power and fullness too much-- muddy sound
|
|
FREQUENCY RANGES
2. Upper Bass |
Upper Bass 80-320 hz--3rd and 4th octaves
most rhythm and support instruments (drums, piano, etc) too much -- boomy provide balance in music too little-- thin |
|
FREQUENCY RANGES
3. Mid range |
320--2560 hz--5, 6, 7 th octaves
intensity--contains fundamental and rich lower harmonics of most sources too much mid can be annoying and fatiguing |
|
FREQUENCY RANGES
4. Upper Midrange |
2560-5120--8th octave--our most sensitive range
2560-3500--intelligibility of speech above 3500--definition, clarity, realism presence range--5,000 hz |
|
FREQUENCY RANGES
5. Treble |
Treble 5120-20,000 hz--9 and 10th octaves
2% total output of sound, many can't hear above 16,000 brilliance and sparkle |
|
Frequency
|
main frequency of the note Overtones (partials, harmonics)
TC 243 30 Thursday, May 24, 12 Sound is rarely single tone Fundamental |
|
Harmonics; 1st harmonic
|
longest wavelength--fundamental
|
|
Harmonics; 2nd harmonic
|
-1/2 wavelength, 2 x frequency--1st
overtone |
|
Harmonics; 3rd harmonic
|
1/3 wavelength, 3x frequency--2nd overtone
|
|
Harmonics
|
fundamental determines the note we hear
upper harmonics determine the “timbre” |
|
Frequency and Loudness
|
human ear not equally responsive to all frequencies
ear insensitive to low frequencies at low volume loudness control on stereo |
|
Amplitude and Loudness 1
|
intensity of vibration measured in dB-SPL (sound pressure
level) range for humans 0 (threshold of hearing) to 120 (pain) and beyond |
|
nverse Square Law of Sound
|
Sound intensity varies inversely with the square of the distance between the sound source and the microphone
I = 1/r squared (r= distance) Double the distance 1/4 the intensity Halve the distance 4x the intensity Get the mic as close as possible Moving a mic a little makes a lot of difference |
|
Phase
|
time relationship between 2 or more sound waves at a given point in cycle
in phase, increase amplitude out of phase, decrease amplitude-- cancellation microphone and speaker placement polarity |
|
Sound Envelope
|
changes in loudness over time attack
internal dynamics decay |
|
WHAT DOES SOUND DO.?
|
Sound gives us:
Music Spoken Word Sound Effects Silence |
|
Harmonics; 1st harmonic
|
longest wavelength--fundamental
|
|
Harmonics; 2nd harmonic
|
-1/2 wavelength, 2 x frequency--1st
overtone |
|
Harmonics; 3rd harmonic
|
1/3 wavelength, 3x frequency--2nd overtone
|
|
Harmonics
|
fundamental determines the note we hear
upper harmonics determine the “timbre” |
|
Frequency and Loudness
|
human ear not equally responsive to all frequencies
ear insensitive to low frequencies at low volume loudness control on stereo |
|
Amplitude and Loudness 1
|
intensity of vibration measured in dB-SPL (sound pressure
level) range for humans 0 (threshold of hearing) to 120 (pain) and beyond |
|
nverse Square Law of Sound
|
Sound intensity varies inversely with the square of the distance between the sound source and the microphone
I = 1/r squared (r= distance) Double the distance 1/4 the intensity Halve the distance 4x the intensity Get the mic as close as possible Moving a mic a little makes a lot of difference |
|
Phase
|
time relationship between 2 or more sound waves at a given point in cycle
in phase, increase amplitude out of phase, decrease amplitude-- cancellation microphone and speaker placement polarity |
|
Sound Envelope
|
changes in loudness over time attack
internal dynamics decay |
|
WHAT DOES SOUND DO.?
|
Sound gives us:
Music Spoken Word Sound Effects Silence |
|
MUSIC
|
Same structural/technical elements as sound
pitch, loudness, tempo, tone color, and envelope But also has:melody |
|
melody
|
succession of pitched musical tones of varied durations
rhythm--the duration of individual notes pitch -- frequency of individual notes What we remember most in music |
|
A melody has
|
Key or Tonality
|
|
keys or tonalities
|
major
positive, happy, bright, vigorous minor darker, melancholy, wistful based on the harmonic structure |
|
Melody is “characterizable”
|
simple melancholy plaintive sentimental romantic
|
|
Ex; Simple Melody
|
Paraguayan Dance--Manuel Barrueco
|
|
Ex; Melancholy
|
Rachmaninoff Prelude
|
|
Harmony
|
--simultaneous sounding of 2 or more tones
|
|
Harmony
|
juxtaposition of notes simultaneous in sequence
consonant--agreeable, settled, balanced, stable dissonant--unstable, unresolved |
|
Texture
|
reated by the interweaving of melody, timbre and harmony
delicate, coarse dense airy brittle, |
|
Timbre
|
most sound is not pure harmonic structure is combination of sounds which
produces timbre. no objective scale--subjective created by overtones We describe with non-technical terms metallic, sweet, wood-like, buzzing |
|
Improvisation
|
Motivic relationships musical ideas
rehearsal trust not preconceived--not 5 seconds before feeling, not thinking in “the Moment” |
|
Dynamic range
|
Crescendo--quiet to loud
diminuendo (decrescendo)--loud to soft Interpretive tool build or release tension |
|
Phrasing
|
Interpretation
shaping of the musical line done with rhythm accent tone |
|
Functions of music in storytelling
|
symbolic (Jennifer Van Sijll, Cinematic Storytelling) Shawshank Redemption
Mozart: The Marriage of Figaro/"Duettino - Sull'Aria"* Andy befriends Red Will Red follow Andy away from institutionalization to hope Red s doubtful Andy can stay the course Mid point of the film |
|
Functions of music in Storytelling
|
depict identity or personality --suggest gentle or violent person, or evil
|
|
Functions of music in storytelling
|
Lyrics as Narrator (Jennifer Van Sijll, Cinematic Storytelling) voice of a character reveal thoughts voice of narrator
thematic information presented poetically |
|
Functions of Music in storytelling
|
emphasize or intensify action crescendo or repetition rising tension This is the End--instrumental
|
|
Functions of music
|
Provide counterpoint--classical music and bombs--from Platoon
|
|
Counterpoint
|
Power of juxtaposition
combine seemingly unrelated parts effect more powerful because of difference Music is: Adagio: Samuel Barber originally for string quartet reworked for string orchestra |
|
Functions of music in storytelling
|
✴7. Unifying transition-- overlap, lead in, segue
✴ 8. Evoke--atmosphere, feeling, mood |
|
Sound Effects
|
More than just the sounds of a scene layers of meaning
can reveal can suggest can hide/disguise can establish can be tied to specific event or character |
|
Diegetic Sound
|
organic to the scene realistic can be altered for effect can be contextual or narrative
|
|
non-Diegetic sound
|
not logically heard in the scene added for narrative effect
|
|
Silence
|
A famous director said after using silence after a very dramatic scene: "Silence was the most awesome sound we could get".
If we expect sound, silence very powerful. Absence of sound creates expectation. Absence of sound is eerie, unnatural. |
|
Silence--not necessarily silent by Matthew Wright; from Aspect Ratio, a Cinema Blog
|
“the silence around the solo instrument” Gary Rydstrom
sound for Terminator 2: Judgment Day, Jurassic Park, Saving Private Ryan believes that effective sound design begins with contrasts: CAS 112 22 Monday, June 4, 12 But it’s also about how frequencies work together. There’s a trick to making a gunshot big using multiple layers of elements. You take the high snap of a pistol and add to it the low boom of a cannon and the midrange of a canyon echo. You orchestrate it. On an über scale then, we do that to the whole soundtrack, making sounds work together. Silence can be thought of as a type of sound. It’s like when somebody years ago figured out that zero was a number. And silence is just as valid as an amazing sound. |
|
Spoken Sound
|
A. Narration B. Dialogue what is said is essential to meaning how said also shapes meaning
interpretation is function of director and performer |
|
Direct Narration
|
describes what is being seen or heard
Storyteller Straight news reports |
|
Indirect Narration
|
action or sound of a scene tells us what is happening
narration supplements why context significance |
|
Contrapuntal Narration
|
juxtaposes narration and action
makes a composite statement not present or explicit in either element Fr0m Platoon- Poetic, letter-like lines to grandmother Explains inner thoughts and feelings alienation from family |
|
Usually, indirect and contrapuntal narration are stronger than _______
|
direct. (supplement and broaden content and are less obvious)
|
|
Direct narration most effective when;
|
sounds and images not convey enough info information is complex and educational in
nature. mixing the styles can improve communication ex- The Nucleus Factory |
|
Interpretation
|
Appropriate/believable Can alter meaning
1. Accent Location social class origin |
|
Interpretation; Accent-
|
Ex of Accent; from Out of Africa--Meryl Streep
|
|
Interpretation; pace-
|
general guidelines Deliberate -- inner tension
faster -- urgency or nervousness |
|
Pacing
|
unlimited choices not just the words
that which is unsaid eyes part of conversation -- “eyes to meet” let the characters study each other Spielberg breaths, air, pauses--phrasing silence Ex- Schindlers list |
|
Interpretation; Patterns
|
Patterns
sentence structure *vocabulary *speech rhythms educated, informal or contemporary make it appropriate |
|
Interpretation
4. Emphasis |
stressing a syllable or a word changes the meaning
DR JOHANSSEN APPLIED PRESSURE ON ME AT THE OFFICE |
|
Interpretation
5. Inflection |
- altering the pitch or tone of the voice
-raise pitch at the end of a sentence, declarative becomes question speak in higher pitch--intensity and excitement I love YOU Like PHRASING in music |
|
Interpretation
|
Young Filmmakers ignore
about the cool shot thinking technically ignore performance Story is first function of image and sound interpretation manipulates the story study the great films |
|
Pickup Patterns
Omni-Directional |
Accepts sound from all around mic Ideal for interview situations
|
|
Cardioid
|
Accepts sound primarily
from the front Ideal for live sound applications (microphone) |
|
Hyper-Cardioid & Super Cardiod
|
Accepts sound only from the front
Ideal for isolating sound--directional “Shotgun” or “Boom” are common names |
|
Bi-Directional
|
Accepts sound from front & back
Used in music studio recording Also called “Figure of Eight” |