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173 Cards in this Set
- Front
- Back
inner psychological characteristics that both determine and reflect how a person responds to his or her environment
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personality
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What are the four things that describe personality?
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reflects individual differences, consistent, enduring, and it can change
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Unconscious needs or drives are at the heart of human motivation
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Freudian theory
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Social relationships are fundamental to the formation and development of personality
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Neo-Freudian personality theory
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Quantitative approach to personality as a set of psychological traits
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Trait theory
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Warehouse of primitive or instinctual needs for which individual seeks immediate satisfaction
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id
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Basic needs reflected here, hunger, thirst, sex
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id
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Instant gratification tendencies, impulsive behavior
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id
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Individual’s internal expression of society’s moral and ethical codes of conduct
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superego
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Learned norms and values
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superego
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Acts as a counterbalance to the id
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superego
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Individual’s conscious control that balances the demands of the id and superego
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ego
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consumer researchers see consumer purchases as a reflection and extension of the consumer’s own personality
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product personality
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Consumers are thought to consume products in part as a reflection and extension of their own innate personality
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product personality
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this type of person moves toward others, they desire to be loved, wanted, and appreciated
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compliant
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this type of person moves against others, they want to excel, achieve
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aggressive
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this type of person moves against others, they want to excel, achieve
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detatched
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Jung’s own method of psychotherapy
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Analytical Psychology
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A storehouse of memories inherited from our ancestral past
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Collective unconscious
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Believed people are shaped by cumulative experiences of past generations
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collective unconscious
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Universally shared ideas and behavior patterns created by shared memories
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Archetypes
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Personality theory with a focus on psychological characteristics
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Trait Theory
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More quantitative than Freudian and Neo-Freudian paradigms
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Trait Theory
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any distinguishing, relatively enduring way in which one individual differs from another
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Trait
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linked to how consumers make their choices or to consumption of a broad product category - not a specific brand
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Personality
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The degree to which consumers are receptive to new products, new services, or new practices
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Innovativeness
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A personality trait that reflects the degree of rigidity a person displays toward the unfamiliar and toward information that is contrary to his or her own established beliefs
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Dogmatism
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Ranges on a continuum for inner-directedness to other-directedness
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trait theory
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- rely on own values when evaluating products
- Innovators |
Inner-directedness
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- look to others
- less likely to be innovators |
Other-directedness
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Consumers who avoid appearing to conform to expectations or standards of others
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Need for uniqueness
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A personality trait that measures the level or amount of novelty or complexity that individuals seek in their personal experiences
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optimum stimulation level
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Measures a consumer’s degree of variety seeking
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Variety-novelty seeking
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What are some examples of variety-novel seeking?
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exploratory purchase behavior, innovativeness, and vicarious exploration
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A person’s craving for enjoyment of thinking
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Cognitive Personality Factors
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A person’s preference for information presented visually or verbally
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Visualizers
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Prefer written info over graphics and images
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Verbalizers
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The extent to which a person is considered “materialistic”
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Consumer Materialism
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Very possession oriented, self-centered, like “toys”, equate personal possessions with social status
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Consumer Materialism
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Consumers fixated on certain products or categories of products (collectors)
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Fixated consumption behavior
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This is normal psychology
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Fixated consumption behavior
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“Addicted” or “out-of-control” consumers
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Compulsive consumption behavior
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feel it is wrong to purchase foreign-made products
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Consumer ethnocentrism
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They can be targeted by stressing nationalistic themes
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Consumer ethnocentrism
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Personality-like traits associated with brands
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Brand Personality
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What are some examples of brand personality?
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Nike and athlete
Levis dependable and rugged |
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strong and favorable will strengthen a brand but not necessarily demand a price premium
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Brand personality
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what are the 3 brand personality issues?
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Gender, geography and color
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The beliefs a person holds about his or her own attributes and how he or she evaluates these qualities
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self concept
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A person’s conception of how he or she would like to be
Partially molded by elements of a consumer’s culture |
ideal self
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A person’s realistic appraisal of the qualities he or she does and does not possess
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actual self
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A self-induced shift in consciousness
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fantasy
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Marketing communications aimed at individuals with a large discrepancy between their real and ideal selves
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fantasy appeals
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Refers to the positivity of a person’s self-concept.
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self-esteem
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Attempts to change product attitudes by stimulating positive feelings about the self.
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self-esteem advertising
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We have real and ideal selves for different “roles” we play in life
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Multiple Selves
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Stresses that relationships with other people play a large part in forming the self
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Symbolic Interactionism Theory
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The process of imagining the reactions of others toward us
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The looking glass self
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By acting the way we assume others expect us to act, we wind up confirming these perceptions
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Self-fulfilling prophecy
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People who have an incomplete self-definition tend to complete this identity by acquiring and displaying symbols associated with it.
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Symbolic self-completion theory
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Products will be chosen when their attributes match some aspect of the self.
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Self-image congruence models
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do things you can’t do or don’t want to (PC)
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Actually
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making you feel better (new shoes)
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Symbolically
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social status (memberships, scarce objects)
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Conferring status or rank
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passing on things to family upon death
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Bestowing feelings of immortality
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owning “lucky” items
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Endowing with magical powers
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The process by which individuals acquire the purchase and consumption knowledge and experience that they apply to future related behavior
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Learning
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Based on observable behaviors (responses) that occur as the result of exposure to stimuli
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Behavioral Theories
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Learning based on mental information processing
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Cognitive Theories
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What are the 4 elements of learning theories?
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Motivation
Cues Response Reinforcement |
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A behavioral learning theory according to which a stimulus is paired with another stimulus that elicits a known response that serves to produce the same response when used alone.
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Classical Conditioning
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Increases the association between the conditioned and unconditioned stimulus
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Repetition
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Advertising wearout is a problem
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Two-factor Theory
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Slows the pace of forgetting
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Repetition
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Having the same response to slightly different stimuli
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Stimulus generalization
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Helps “me-too” products to succeed
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Stimulus generalization
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useful in product extensions
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Stimulus generalizations
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- Selection of a specific stimulus from similar stimuli
- This discrimination is the basis of positioning which looks for unique ways to fill needs |
Stimulus discrimination
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A behavioral theory of learning based on a trial-and-error process, with habits forced as the result of positive experiences (reinforcement) resulting from certain responses or behaviors.
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Instrumental Conditioning
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What are the 4 types of reinforcement??
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Positive
Negative Punishment Forgetting/Extinction |
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Reinforcing select behaviors (getting people to try a product or come into a store) with the goal of building up longer term, more important behaviors (loyalty)
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Shaping
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Variable/Fixed
Ratio/Interval |
Reinforcement Schedules
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a ton of advertising over a short time period
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Massed Learning
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advertising over a longer period of time
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Distributed learning
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A process by which individuals observe how others behave in response to certain stimuli and reinforcements. Also known as modeling or vicarious learning.
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Observational Learning
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People watch others receive reinforcement and “learn” without ever having experienced the reinforcement
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Observational Learning
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Holds that the kind of learning most characteristic of human beings is problem solving, which enables individuals to gain some control over their environment.
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Cognitive Learning Theory
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People are not mindless “black boxes”
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Cognitive Learning Theory
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allows people to learn basic relationships over time, and form expectations of likely outcomes based on that knowledge
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xperiential and observational knowledge
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A process of acquiring and storing information such that it will be available when needed.
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Memory
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What are the three stages of memory?
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Encoding, storage, retrieval
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Information entered in a recognizable way
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Encoding stage
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Knowledge integrated into what is already there and warehoused
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Storage stage
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The person accesses the desired information
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Retrieval Stage
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Color or shape
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Sensory meaning
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seeing a food that we have tasted
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sense of familiarity
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rich people drinking champagnes is an example of this
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semantic meaning
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relate to events that are personally relevant
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Episodic memories
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especially vivid associations
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flashbulb memories
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an effective way of persuading people to construct a mental representation of the info that they are viewing
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narrative
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Traditional perspective which assumes that STM & LTM are separate systems.
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Multiple Store Models of Memory
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Very temporary storage of information we receive from our senses
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Sensory Memory
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Limited period of time & limited capacity
Working memory (i.e., holds memory we are currently processing) |
Short-term memory
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Can retain information for a long period of time
Elaboration rehearsal is required: Process involves thinking about a stimulus and relating it to information already in memory |
Long Term Memory
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Argues that different levels of processing occur depending on the nature of the processing task.
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Activation Models of memory
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Contains many bits of related information organized according to some set of relationships
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Associative networks
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Complex “spider webs” filled with pieces of data
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Knowledge structures
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Message is processed in a bottom-up fashion (i.e., starts at a basic level and is subject to increasingly complex processing which requires increased cognitive capacity)
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Hierarchial processing model
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A concept related to a category
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node
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A process which allows consumers to shift back and forth between levels of meaning
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Spreading activation
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A larger unit of meaning (formed by combinations of nodes)
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Proposition
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A cognitive framework (comprised of propositions) developed through experience
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Schema
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A type of schema consisting of a sequence of events expected by an individual
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Script
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First brand to enter a market. Is generally easier to retrieve from memory.
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Pioneering brand
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names easier to recall than names that do no provide cues to what the product is.
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Descriptive brand
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When consumers confuse recently viewed ads with their own experiences.
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Postexperience advertising effects
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Commercials shown first in a series of ads are recalled better than those shown last
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Viewing environment
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a process by which consumers are better able to access info if their mood is the same at the time of their recall as when the info was learned.
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State-dependent Retrieval
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The prominence or level of activation of stimuli in memory
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Salience
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Any technique that increases the novelty of a stimulus also improves recall.
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Von Restorff Effect
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may enhance recall, but do not necessarily improve comprehension.
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Pictorial ads
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Structural changes in the brain produced by learning simply go away.
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decay
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Consumers forget stimulus-response associations when new responses to the same or similar stimuli are learned.
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Retroactive Interference
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As new responses are learned, a stimulus loses its effectiveness in retrieving the old response.
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Proactive Interference
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When only a portion of the items in a category are presented to consumers, the omitted items are not as easily recalled.
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Part-list Cueing Effect
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the inability to recall, and influenced by decay, retroactive interference, proactive interference and partlist cueing effect
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Forgetting
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Consumer memories related to their own past.
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Autobiographical memories
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Aspects of a consumer’s possessions that serve as a form of external memory which prompts the retrieval of episodic memories
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Mnemonic qualities
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The ability of a stimulus to evoke a response years after it is initially perceived.
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Spontaneous recovery
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Ads and products that remind consumers of their past also help to determine what they like now.
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Memory and Aesthetic Preferences
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Subjects are shown ads and asked if they have seen them before.
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Typical Recognition Test
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Subjects are asked to independently think of what they have seen without being prompted first.
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Typical Recall Test
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A widely used commercial measure of advertising recall for magazines.
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The starch test
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A contaminated result due to the instrument or the respondent, rather than the object that is being measured.
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Response bias
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Unintentionally forgetting information
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Memory lapse
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Leaving facts out
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Omitting
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normaiizing memories by not reporting extreme cases
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averaging
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inaccurate recall of time
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telescoping
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What are the four types of loyalty?
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- No loyalty
- Covetous loyalty - Inertia loyalty - Premium loyalty |
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What are the 3 groups of brand loyalty?
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- Consumer drivers
- Brand drivers - Social drivers |
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- Positive associations a person has about a brand
- Refers to the value inherent in a well-known brand name - Value stems from consumer’s perception of brand superiority |
Brand Equity
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Stimuli that are too weak or too brief to be consciously seen or heard may be strong enough to be perceived by one or more receptor cells.
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subliminal perception
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These are examples of what?
- embeds, backward masking, low level auditory stimulation |
Subliminal Perception
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What are the 3 aspects of perception?
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Selection, organization and interpretation
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Consumers subconsciously are selective as to what they perceive.
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Perceptual Selection
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Stimuli depend on what 2 factors?
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Consumers previous experiences and consumers motives
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contrast, dramatic images
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Nature of the stimulus
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both influence what I perceive, they either make some stimuli stand out (I need a new car and I notice new car ads), or go away (I smoke, and anti-smoking ads are ignored)
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Expectations and motives
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Consumers seek out messages which:
Are pleasant They can sympathize Reassure them of good purchases |
Selective Exposure
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Heightened awareness when stimuli meet their needs
Consumers prefer different messages and medium |
Selective Attention
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Screening out of stimuli which are threatening
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Perceptual Defense
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Consumers avoid being bombarded by:
Tuning out and TiVo |
Perceptual Blocking
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What are the 3 general principles of organization?
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Figure and ground
grouping closure |
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Important for model selection in advertising
Attractive models are more persuasive for some products People who “look like me” can be perceived as friendly and trustworthy |
Physical Appearances
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People also tend to have schema for many types of stimuli (including other people).
When encountering similar situations, people tend to classify that situation according to predefined schema |
Stereotypes
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Tend to be lasting
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First impressions
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put most important arguments first
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Jumping to conclusions
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similar to stereotypes, but only at the attribute level—you try to infer information about unseen attributes from seen attributes
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Halo effects
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Establishing a specific image for a brand in the consumer’s mind
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positioning
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creating an overall image in the minds of consumers, within which you can place many of your products
Great for very large companies (McDonalds) |
Umbrella positioning
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Comparative advertising, direct or indirect
Wendy’s “Where’s the Beef” |
Positioning against competition
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Give an example of positioning based on a specific benefit
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Fedex on reliability
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Seeking out unmet needs, Arm and Hammer, Palmolive
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Unowned position
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Blanketing a market: Visine eye drops has forms for redness, long-lasting, allergy, lubrication
Goes with a desire to maximize shelf space |
Filling several positions
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A research technique that enables marketers to plot graphically consumers’ perceptions concerning product attributes of specific brands
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Perceptual Mapping
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prices inside the memory
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internal
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prices in the store or advertising
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external prices
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the “worth” that consumers feel they received from purchasing goods an services
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acquisition and transaction utility
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used as a basis for comparison in judging another price
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reference prices
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The consumer’s perceived economic gain or loss associated with the purchase
Function of product utility and purchase price |
Acquisition utility
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The perceived pleasure or displeasure associated with the financial aspect of the purchase
Determined by the difference between the internal reference price and the purchase price |
Transaction utility
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used to measure gap between customers’ expectation of service and perceptions of actual service
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SERVQUAL scale
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The perception of price as an indicator of product quality (e.g., the higher the price, the higher the perceived quality of the product.)
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Price/Quality Relationship
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