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65 Cards in this Set
- Front
- Back
Address Position |
Establishing your starting position on the lane prior to taking your first step. |
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Anchor Person |
The last person in the line-up of a team. |
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Approach |
The area across which the bowler steps prior to delivering the ball at the foul line. |
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Arrows |
Triangular-shaped aiming points. Also called spots. |
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Auditory Cues |
Key words or catch phrases that present a concept. |
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Baby Split |
The 2-7 or 3-10 split. |
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Backup |
A ball that curves left to right for a right-hander; right to left for a left-hander. |
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Bedposts |
The 7-10 split. |
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Blind |
Score given a team for an absent member. |
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Blow |
Failing to make a spare except in the case of a split that cannot normally be made. Also called an error or miss. |
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Board |
One of the one-inch boards making up each lane. |
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Brooklyn Hit |
A ball that rolls into the pocket on the wrong side of the pin. Also called a crossover or Jersey hit. |
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Channel |
A more modern term for the gutter. |
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Cherry |
Knocking down the front pin on a spare attempt, leaving adjacent pins standing. Also called a chop. |
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Chop |
Knocking down the front pin on a spare attempt, leaving adjacent pins standing. Also called a cherry. |
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Convert |
When you successfully make your spare. |
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Count |
The number of pins knocked down with the first ball. |
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Creeper |
A very slow ball. |
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Crossover |
A ball that rolls into the pocket on the wrong side of the head pin. Also called a Brooklyn hit or Jersey hit. |
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Curve |
A ball that has a wide and sweeping arc, more pronounced than a hook. |
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Dead Ball |
A poorly rolled ball that has little action - that doesn't take down as may pins as a "live" ball. |
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Double |
Two strikes in a row. |
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Error |
A blow or miss. |
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Fast Lane |
A lane on which the hook ball does not curve or "take" as much as usual. |
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Foul |
Touching or going beyond the foul line when the bowler delivers the ball. |
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Foul Line |
The line that separates the approach from the lane. |
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Four Bagger |
Four strikes in a row. |
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Frame |
The box on the score sheet in which the score is recorded; also one-tenth of a game. |
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Gutter |
Channels on both sides of each lane. |
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Gutterball |
A ball that goes off the lane into the gutter. |
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Handicap |
A scoring advantage that lets individuals or teams of different averages compete in the same league. |
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Head Pin |
The 1 pin, which is the pin closest to the bowler. |
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High Hit |
A strike ball that hits more of the 1 pin or head pin than the 1-3 pocket. |
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Hook |
A ball that breaks to the left for a right-hander or to the right for a left-hander. |
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Kegler |
A synonym for bowler, derived from the German word kegel. |
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Kingpin |
The 5 pin. |
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Lane |
Synonym for alley. |
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Leadoff Person |
The first bowler in a team line-up. |
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Leave |
The pins that remain standing after the first ball is rolled in a frame. |
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Line |
A game of ten frames. |
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Live Ball |
A ball that knocks down a lot of pins even though it may miss the pocket. |
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Lofting |
Throwing the ball too far out on the lane so that it bounces. |
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Mark |
A strike or spare. |
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Open Frame |
A frame without a strike or a spare. |
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Perfect Game |
A score of 300 resulting from 12 consecutive strikes. |
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Pin Action |
The manner in which the pins fall, depending on the speed and spin of the ball. |
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Pin Bowling |
Using the pins as aiming points. |
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The area defined as the 1-3 pins for right-handers, the 1-2 for left-handers. |
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Pushaway |
The extension of your arms as you push the ball out from your body when taking your first step. |
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Railroad |
A leave in which the head pin is down and two or more pins remain standing with adjacent pins knocked down in front and between; also known as a split. |
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Scratch Bowler |
A bowler who has no handicap. |
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Sleeper |
A pin hidden behind another pin. |
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Span |
Distance between thumbhole and finger holes. |
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Spare |
Knocking down all ten pins with two balls in a frame. |
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Split |
A leave in which the head pin is down and two or more pins remain standing with adjacent pins knocked down in front and between; also known as a railroad. |
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Spots |
Dark-colored, triangular-shaped arrowheads on the bowling lane itself. |
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Spt Bowling |
Using the arrowheads or spots as aiming points. |
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Strike |
Knocking down all pins with the first ball. |
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Strike Out |
To get three strikes in the tenth and final frame. |
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Sweeper |
A live ball that sweeps the pins off the lane. |
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Tap |
Leaving a 10, 4, or 7 pin on what appeared to be a strike ball. |
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Thin Hit |
A hit in which the ball barely contacts the 1 pin. Also called a light hit. |
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Turkey |
Three strikes in a row. |
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Visual Cues |
Images of proper approach techniques that you picture yourself doing. |
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Washout |
The 1-2-4-10 leave for a right-hander; the 1-3-6-7 leave for a left-hander. |