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38 Cards in this Set

  • Front
  • Back
Alley
Bowling center or lanes.
Anchorman
Last bowler on team (usually the best bowler).
Approach
15 foot area behind the foul line where player take steps to throw.
Arrows
Sighting targets embedded in the lane to help a player get aligned.
Backswing
Path of the arm behind the body before delivery.
Blind
Score given for a missing or not present bowler.
Blow
Error or miss, failing to convert a spare.
Channel, Gutter
Drop off area on each side of the lane.
Creeper
A ball rolled very slowly.
Curve
A ball that has a wide sweeping arch.
Double
Two strikes in a row.
Foul
Going beyond the foul line.
Foul Line
The line that separates the lane and the approach area.
Frame
One tenth of a game, or a large box on a score sheet.
Head Pin
The number 1 pin.
Kegler
German word for bowler derived from the word "kegal" (pin).
King Pin
The number 5 pin.
Lane
The 60 foot area between the foul line and the head pin.
Lead Off
The first bowler in a team lineup.
Leave
The pins that remain standing after the first ball delivery.
Lofting
Tossing the ball way out past the foul line.
Mark
Getting a strike or spare.
Nose Hit
A ball that hits full on the head are number one pin.
Open
A frame in which a player fails to strike or spare.
Perfect Game
300 score,12 strikes in a row in 10 frames.
Pin
Object which the bowler is trying to knock down.
Pin Deck
The area in which the pins are placed.
Return
The track or rails which the ball rolls back to the player.
Sandbagging
Deliberately holding down a league average.
Series
Usually 3 or more games.
Sleeper
A pin hidden behind another.
Spare
Knocking down all ten pins in two throws in one frame.
Split
Combination of pins left standing after first delivery.
Spot Bowler
One who uses spots to aim as a target.
Pin Bowler
One who aims at the pins.
Strike
Knocking down all the pins in the first throw.
Strike Out
3 strikes in the 10th frame.
Turkey
3 strikes in a row.