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9 Cards in this Set
- Front
- Back
Conditioned Punisher
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A previously neutral stimulus that has been paired a number of times with an established punisher and consequently functions as a punisher itself
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Generalized Conditioned Punisher
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a conditioned punisher that has been paired with a variety of other punishers. The word no is a generalized conditioned punisher for many people
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Negative Punishment
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a type of punishment in which the occurrence of a behavior is followed by the removal of a reinforcing stimulus. It results in decrease in the future probability of the behavior
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Positive Punishment
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a type of punishment in which,. Contingent on the behavior, an aversive stimulus or event is presented and the probability of the behavior decreases in the future
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Punisher
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a stimulus or event that, when presented contingent on the occurrence of a behavior, decreases the future probability of the behavior.
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Punishment
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the process in which a behavior is followed by a consequence that results in a decrease in the future probability of the behavior
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Response Cost
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a negative punishment procedure in which, contingent on a behavior, a specified amount of a reinforcer is removed
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Time-out from Positive Reinforcement
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a type of negative punishment in which, contingent on the occurrence of the problem behavior, the person loses access to positive reinforcers for a brief period. Typically, the person is removed from the reinforcing environment in a time-out procedure.
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Unconditioned Punisher
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a stimulus or event that is naturally punishing because avoiding or minimizing contact with such a stimulus has survival value. No prior conditioning is needed for an unconditioned punisher to function as a punisher. Examples are painful stimuli or extreme levels of stimulation.
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