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104 Cards in this Set

  • Front
  • Back
The amount a student has learned in a subject area.
Achievement
The set of rules or procedures for performing a task
Algorithm
Demonstrating a skill or solving a problem in a real-life situation
Authenti c Assessment or Performance Assessment
Moving from a general rule or Decree to more specific Details.
Deductive Reasoning
Communicating understanding of students’ feelings by putting yourself in their place.
Empathetic Listening
Measurement taking place both before and during instruction to guide lesson pace and planning
Formative Assessment
Juding the overall quality of project or paper
Holistic Evaluation
Moving from specific INFORMATION to a general conclusion.
Inductive Reasoning
Obtaining information by asking a question or investigating a problem
Inquiry or Discovery learning
Plan for how a lesson will be taught
Instructional Strategy
A memory aid including tricks to aid in recall of information
Mnemonic
Discovering what is needed as a first step in determining a plan of action to address a problem or instructional goal.
Needs Assessment
Physical acts that send a message
Nonverbal cues
Test score in comparison to other scores. For example, if a student scores in the 85th percenetil, the student scored the same or better than 85 percent of other students taking the same test
Percentile Score
A sample test given before content is presented to assess student knowledge of a topic
Pretest
To say again in another way
Restating
Set of scoring guidelines for evaluating student work to ensure consistency in grading
Rubric
Measurement following isntruction to summarize students’ learning and the teacher’s instructional methods.
Summative Assessment
School district’s policy for use of school resources, epecially school computers and the Internet; must be signed by students and parents.
Acceptable Use Policy (AUP)
A time-saving Internet feature to keep an address or URL you wish to retun to later
Bookmark/Favorite
Linking students and teachers in different locations through technology to facilitate learning
Distance education
The physical parts of the computer
Hardware
An element in an electronic document or website that moves the viewer to another place in the same document or to an entirely different document or website.
Hyperlink
Nonsequential text presentation
Hypertext
Special type of database program that combines text, graphics, sound, and video elements into a product with “clickable” links to present ideas and information
Hypermedia
Authoring system software originally designed for kids to produce hypermedia
Hyperstudio
Translates information into a form that the computer can understand, i.e., keyboard, mouse, scanner, digital cameras
Input Device
A network in which the computers that are connected are close to each other, many times within the same building or campus.
Local Area Network (LAN)
Navigating from one place to another in a nonlinear fashion through relatied topics.
Linking
Connect computers to a network or shared devices, application, peripherals.
Network Interface Card (NIC)
Translates processed information into a form that we can understand, i.e., monitor, printer
Output Device
A phrase using AND, OR, NOT, or NEAR that narrows or broadens an Internet search
Search string
The programs that instruct the computer to do certain jobs
Software
Camera that can be connected to the Internet for continuous images
Webcam
A network that extends over a long distance
Wide Area Network (WAN)
Short for Web browser, it is an application program that allows users to “browse”, display, and navigate through the information on the World Wide Web. Browsers are capable of displaying both graphics and text. Mosaic was the first widely distributed browser, other common browsers include Netscape Navigator, Internet Explorer, Opera, Mozilla, and Firefox.
Browser
Instruction that utilizes a computer to present information to the student as a self-learning tool such as drill/practice and tutorial software.
Computer Assisted Instruction (CAI)
Software that produces all kinds of graphics, such as 3D animation, charts, and graphs; can be from the Internet, digital cameras, scanners, or from some software applications that include clipart within the program.
Computer graphics
Software that produces a collection of data organized accoring to some structure or purpose; can manipulate data in a large collection of files (the database), cross-referencing between files as needed.
Database
Specialized software designed to combine text and graphics to produce high-quality output on a laser printer or typesetting machine
Desktop Publishing
Software that provides repetitive practice on skills previously taught through teacher-led instruction or tutorial software.
Drill and Practice
Electronic correspondence used as a motivational tool for practicing reading and writing skills through activities such as E-Pals or Key Pals
Email
(also known as collaborative software): Software that allows two or more networked users to work on the same document at the same time
Groupware
Software that combines multiple types of media such as text, graphics, sounds, animations, and video into an integrated product.
Multimedia
Software that increases classroom teacher’s effectiveness, for example, grade book programs, puzzle makers, drill sheet generators, and test generators.
Productivity Tools
Software that creates a lifelike but artificial environment with risks and complications removed
Simulation
Software based on the traditional accounting worksheet that has rows and columns that can be used to present, analyze, and compile data
Spreadsheet
Instructional software that presents new information or skills in a series of steps that progress through levels of difficulty and understanding.
Tutorial
Software designed to make the computer a useful electronic writing tool that edits, stores, and prints documents.
Word Processing
Structure providing a preview of the upcoming lesson
Advanced Organizer
A logical comparison inferring that if two things are known to be alike in some ways, then they must be alike in other ways
Analogy
To work together
Collaborate
Evaluating information and logically solving problems
Critical Thinking
What we teach
Curriculum
Verbal expression in speech or writing
Discourse
Related area
Domain
Using a variety of sources
Eclectic
To have control or be confident in one’s own abilities
Empower
Clearly defined or direct
Explicit
Information about the result of a performance
Feedback
Visual overview that shows the relationship of important concepts – for example, webbing or mapping
Graphic Organizer
Grouping students with unlike characteristics or abilities
Heterogeneous Grouping
Grouping students with like characteristics or abilities
Homogeneous Grouping
Implied or suggested but not directly indicated
Implicit
A tendency to respond quickly without thinking
Impulsivity
How we teach the curricululm
Instruction
To take in or absorb and make part of one’s beliefs or attitudes
Internalize
Teaching style focusing on the needs of the students
Learner-Centered or Student-Centered
Preferred way of learning such as seeing, hearing, touching, or moving.
Modality
Perceiving something without being influenced by personal opinions
Objectivity
An example, pattern, or framework for thinking
Paradigm
The art, profession, or study of teaching
Pedagogy
Advanced in development
Precocious
Correctly demonstrating a skill
Proficiency
An in-depth study in an area of interest done independently or in small groups
Project learning
Reason behind a lesson or rule
Rationale
To think back and carefully consider specifics of teaching and learning
Reflection
Memorizing facts or associations
Rote Learning
Amount covered by a given activity or subject
Scope
The process of gradually shifting responsibilitiy for learning to the students through activities that engage them in increasingly complex patterns of thought
Self-directed learning
Taking control of the learning process
Student ownership
Based on personal opinions or feelings rather than on external facts or evidence.
Subjectivity
Traditional teaching style in which teachers make all of the decisions focusing on the subject.
Teacher-centered
Any device used to complete an objective or task (not exclusively computers)
Technology
Vocabulary or technical terms used in a particiular field
Terminology
Learning by watching someone else, without direct experience.
Vicarious Learning
Holding teachers and schools responsible for student learning
Accountability
Superintendent, principals, and other supervisors who carry out policies of the school board in a school district.
Administrators
Describes a student with a greater than usual chance of having difficulty in school due to factors such as limited English proficiency, cultural diversity, poverty, race, homelessness, or teen pregnancy.
At-risk
Experimental schools operating by contract or charter receiving public funds but following different rules than public schools.
Charter school
Special programs for at-risk students such as remedial instruction, special activities, or early learning experiences.
Compensatory education
School attendance required by law for every child, ages 6-19.
Compulsory education
Keeping certain information private only between people involved.
Confidentiality
Principles of good behavior, explaining how one should act in certain situations.
Ethics
Including special needs students in regular classroom for all or part of the day.
Inclusion
An established teacher given the job of advising a new teacher or a person who serves in a counseling role for a student.
Mentor
Adjustment for students who are in need.
Modification
Someone who is new or inexperienced.
Novice
Conforming to the technical or ethical standards of a career.
Professionalism
Planning with teachers from other grade levels to eliminate curriculum gaps and /or overlaps
Vertical teaming
Planning with teachers from the same grade level or the same subject area to guarantee consistency within the district school
Horizontal teaming
Two or more teachers planning and sharing materials and resources to deliver instruction more effectively
Team teaching
Using experienced teachers to guide, advise, and help new teachers
Mentoring
Working with colleagues to develop interdisciplinary units of instruction
Integration teaming