• Shuffle
    Toggle On
    Toggle Off
  • Alphabetize
    Toggle On
    Toggle Off
  • Front First
    Toggle On
    Toggle Off
  • Both Sides
    Toggle On
    Toggle Off
  • Read
    Toggle On
    Toggle Off
Reading...
Front

Card Range To Study

through

image

Play button

image

Play button

image

Progress

1/136

Click to flip

Use LEFT and RIGHT arrow keys to navigate between flashcards;

Use UP and DOWN arrow keys to flip the card;

H to show hint;

A reads text to speech;

136 Cards in this Set

  • Front
  • Back
1C
*F1 10-13 with 4S (not balanced 12-13) OR 17+ unbal OR 17/18+ bal (not 21-22 bal)
1C-1D
*F1 0-7 any OR 14+ bal without 4+S or 5+H {10-13: 1H, 1S}
1C-1H
*F1 8+, 4+H {10-13: 1S, 2H}
1C-1S
*F1 8+, 4+S, has enough extras to be interested in game versus 12-13 & 4S {10-13: 2S, 3S, *3NT}
1C-1NT
8-13, no 4cM {10-13: pass, 2C, 2D, 3C*}
1C-2C
8-13, 5+C {10-13: pass, 2D, 3C}
1C-2D
8-13, 5+D {10-13: pass, 3C, 3D}
1C-2H
*GF 12-13/14+ either minors (5+-4+) w/shortness OR GF 12-13/14+ a minor (6+) {10-13: 2S}
1C-2S
7-10, 4+S, no game interest opposite 10-13 (rebid shows 5+S) {10-13: pass}
1C-2NT
*GF 12-13/14+, 4+S (rebid shows 5+S) {10-13: 4C*, 4D*, 4H*, 4S}
1C-3C
7-10, 6+C, <3D, no 4cM {10-13: pass, 3NT, 5C}
1C-3D
7-10, 6+D, <3C, no 4cM {10-13: pass, 3NT, 5D}
1C-3H
7-10, 5S, 4H {10-13: pass, 3S, 4H?, 4S?}
1C-3S
7-10, 5S, no shortness, 2-3H {10-13: pass, 4S}
1D
* 14-16, unbal, no 5cM OR 15-17 bal
1D-pass
0-4, no good bid
1D-1H
*F1 0+, 4+H
1D-1S
*F1 0+, 4+S
1D-1NT
no 4cM, to play opposite 15-17 bal
1D-2C
F1 3+C, if 6+C, does not need to be a good hand
1D-2D
F1 3+D, if 6+D, does not need to be a good hand
1D-2H
5+S, 4+H, less than inv
1D-2S
*GF 5+5+ w/o clubs
1D-2NT
*GF 5+5+ w/clubs
1D-3C
8/9-10 inv w/clubs
1D-3D
8/9-10 inv w/diamonds
1D-3H
GF 11-13 bal/semi-bal with no H stopper
1D-3S
GF 11-13 bal/semi-bal with no S stopper
1D-3NT
to play
1H
5+H, 10-17
1H-1S
F1 5+, 4+S
1H-1NT
6-13 (semi-forcing, passable w/10-11 bal)
1H-2C
GF 3+C
1H-2D
GF 3+D
1H-2H
3+H 6-10 (not 3 if min)
1H-2S
*GF 5+S, 5+m OR GF 5+S, 3H OR GF 6+S quality
1H-2NT
3+H inv+
1H-3C
long C, inv
1H-3D
long D, inv
1H-3H
4+H mixed raise (9-11 ish)
1H-3S
*GF 3+H, 12 13-16 coded splinter
1H-3NT
*GF 3+H, void in minor
1H-4C
*GF 3+H, void in S
1H-4D
*GF 3+H, singleton/void in S, less values than 1H-4C or 1H-3S
1H-4H
to play
1H-4S
to play
1H-4NT
RKCB
1S
5+S, 10-17
1S-1NT
6-13 (semi-forcing, passable w/10-11 bal)
1S-2C
GF 3+C
1S-2D
GF 3+D
1S-2H
GF 5+H
1S-2NT
3+S inv+
1S-3C
long C, inv
1S-3D
long D, inv
1S-3H
long H, inv
1S-3S
4+S mixed raise (9-11 ish)
1S-3NT
*GF 3+S, 12/13-16 coded splinter
1S-4C
*GF 3+S, void in minor
1S-4D
*GF 3+S, void in H
1S-4H
to play
1S-4S
to play
1S-4NT
RKCB
1NT
12-14 bal
1NT-[X]
O- penalties
1NT-2C
non-forcing stayman
1NT-2D
[GF!] forcing stayman
1NT-2M
5+M to play
1NT-2NT
inv 5-5 undisclosed
1NT-3C
6(5)+C to play
1NT-3D
6(5)+D to play
1NT-3H
6+H inv
1NT-3S
6+S inv
1NT-3NT
to play
1NT-4C
gerber
1NT-4D
GF 5-5 majors
1NT-4H
to play
1NT-4S
to play
2C
* 10-13, 5+C, <4S, <5H (if only 5C, must be 5431 shape)
2C-2D
*F1 ask, inv+
2C-2H
5+H, to play except opposite shortness and shape
2C-2S
5+S, to play except opposite shortness and shape
2C-2NT
*F1 puppet to minor to play OR GF two-suiter without clubs
2C-3C
good raise
2C-3D
*F1 6+H, inv+ (transfer)
2C-3H
*F1 6+S, inv+ (transfer)
2C-3S
*GF GF w/diamonds
2C-4C
preemptive
2C-4D
kickback
2C-4NT
quant
2D
* 10-13, <4S, <5H (if only 5D, must be 5-5 in minors or 5-4-3-1)
2D-2H
*F1 ask
2D-2S
5+S, to play except opposite shortness/shape
2D-2NT
*F1 puppet to minor or to show GF two-suiter without diamonds
2D-3C
*F1 6+H, any strength (transfer)
2D-3D
good raise
2D-3H
*F1 6+S, inv+
2D-3S
*GF GF w/clubs
2D-4C
RKCB for D
2D-4D
preemptive
2D-4NT
quant
2H
5-10 6+H, <4S (NV, do not have to be very good quality, but 5 cards in 3rd seat only)
2H-2S
nat, NF
2H-2NT
* puppet to 3C
2H-3C
* transfer to D, inv+
2H-3D
* transfer to H, inv+
2H-3H
to play
2H-3S
GF, nat 6+S
2H-3NT
to play
2H-4C
* H splinter, C shortness
2H-4D
* H splinter, D shortness
2H-4H
to play
2H-4S
to play
2H-4NT
ace-asking blackwood
2S
5-10 6+S, <4H (NV, do not have to be very good quality, but 5S in 3rd seat only)
2S-2NT
* puppet to 3C
2S-3C
* transfer to D, inv+
2S-3D
* transfer to H 7(6)+, inv+
2S-3H
* invites game in spades
2S-3S
not invitational
2S-3NT
to play
2S-4C
* S splinter, C shortness
2S-4D
* S splinter, D shortness
2S-4H
to play
2S-4S
to play
2S-4NT
ace-asking blackwood
2NT
21-22 bal
2NT-3C
* muppet stayman
2NT-3D
transfer to H
2NT-3H
transfer to S
2NT-3S
puppet to 3NT
2NT-3NT
to play
2NT-4C
gerber
2NT-4D
5-5 majors, no slam interest
2NT-4H
to play
2NT-4S
to play