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52 Cards in this Set

  • Front
  • Back
learning
relatively permanent change in behavior caused by experience
behavioral learning theory
assume that learning takes place as a result of responses to external events. (Mind as black box)
classical conditioning
stimulus elicits a response, is paired with another stimulus that initially doesn't elicit a response on its own. Over time the 2nd stimulus causes a similar response
unconditioned stimulus
meat powder
conditioned stimulus
bell
unconditioned response
salivate @ meat powder
conditioned response
salivate @ bell
stimulus generalization
similar stimuli elicit the same response
halo effect
a drugstore's bottle of shampoo vs. the original bottle of shampoo
masked branding
companies purposefully distancing themselves from themselves
stimulus discrimination
when a UCS does not follow a stimulus similar to a CS. (Don't buy cheap imitations)
brand equity
brand has strong positive association in a consumers memory and commands loyalty
operant conditioning
individuals learn to produce positive outcomes and avoid negative outcomes
positive reinforcement
reward, response is strengthened and appropriate behavior is learned
negative reinforcement
avoid negative outcomes
punishment
when a response is followed by unpleasant events
fixed interval reinforcement
after a specified time period has passed, the first response gets reward
variable interval
the time that must pass before reinforcement is delivered varies around some average
fixed ratio
reinforcement occurs only after a fixed # of responses
variable ratio
reinforced after an unknown # of responses
frequency marketing
rewards regular purchasers by giving prizes with values that increase with amount purchased
cognitive learning theory
approaches stress the importance of internal mental processes
-people are problem solvers
observational learning
when people watch actions of others and note the reinforcements they receive for their behaviors
memory
involves a process of acquiring information and storing it over time so that it will be available
ecoding
info placed in memory
storage
info is retained in memory
retrieval
info stored in memory is found as needed
sensory meaning
process a stimulus in terms of senses
semantic meaning
symbolic associations(rick people drink champagne)
episodic memories
relate to events that are personality relevant
flashbulb memories
especially vivid memories (9/11)
narratives
persuade people to construct mental representations
sensory memory
permits storage of the information we receive from our senses
short term memory
stores information for a limited time period and has limited capacity
chunking
dividing information so it can be easily retrieved (phone numbers)
long term memory
allows us to retain information for long periods of time
elaboration rehearsal
required for long term memory storage, relate stimulus to other info. already in memory
associative networks
knowledge structures
nodes
where information is placed, all connected by associative links. A complex spiderweb of information
spreading activation
energy spreading across nodes of varying abstraction, allow consumers to shift back and forth between levels of meaning
propostion
many nodes
schema
a connection of many propositions
scripts
a sequence of events expected by an individual
salience
prominence or level of activation of a brand in memory. Stimulus that stand out in relation to their environment
Van Restorff Effect
Increase novelty of the stimulus increases recall
interference
as new information is learned, it replaces old information
nostalgia
bittersweet emotions that conjur up ideas of the past
retro brand
updated version of a brand from a prior historical period
recognition
consumers are asked if they recognize an ad
recall
consumers are asked to recall an ad of a particular company
response bias
people tend to say "yes" no matter what, and want to be good subjects
memory lapses
people are imperfect
omitting information
averaging information
telescoping: people are poor at judging time