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17 Cards in this Set
- Front
- Back
Automatic Reinforcement*
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Reinforcement that occurs independent of the social mediation of others (scratching an itch)
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Conditioned Reinforcer*
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A stimulus change that functions as a reinforcer because of prior pairing with one or more other reinforcers
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Generalized Conditioned Reinforcer*
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A conditioned reinforcer that as a result of having been paired with many other reinforcers does not depend on an establishing operation for any particular form of reinforcement for its effectiveness
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Positive Reinforcement*
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Occurs when a behavior is followed immediately by the presentation of a stimulus that increases the future frequency of the behavior in similar conditions
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Positive Reinforcer*
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A stimulus whose presentation or onset functions as reinforcement
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Premack Principle*
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A principle that states that making the opportunity to engage in a high probability behavior contingent on the occurrence of a low frequency behavior will function as reinforcement for the low frequency behavior
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Unconditioned Reinforcer*
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A stimulus change that increases the frequency of any behavior that immediately precedes it irrespective of the organisms learning history with the stimulus
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Reinforcer Assessment
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Refers to a variety of direct, empirical methods for presenting one or more stimuli contingent on a target response and measuring their effectiveness as reinforcers
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Response-deprivation Hypothesis
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A model for predicting whether contingent access to one behavior will function as reinforcement for engaging in another behavior based on whether access to the contingent behavior represents a restriction of the activity compared to the baseline level of engagement
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Stimulus Preference Assessment
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A variety of procedures used to determine the stimuli that a person prefers, the relative preference values (high vs low) of those stimuli, the conditions under which those preference values remain in effect, and their presumed value as reinforcers
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Negative Reinforcement*
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Occurs when a behavior is followed immediately by the removal of a stimulus that increases the future frequency of the behavior
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Unconditioned Negative Reinforcer*
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A stimulus that functions as a negative reinforcer as ar esult of the evolutionary development of the species- no prior learning involved
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Avoidance Contingency
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Contingency in which a response prevents or postpones the presentation of a stimulus
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Conditioned Negative Reinforcer
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A previously neutral stimulus change that functions as a negative reinforcer because of prior pairing with one or more negative reinforcers
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Discriminated Avoidance
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A contingency in which responding in the presence of a signal prevents the onset of a stimulus from which escape is a reinforcer
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Escape Contingency
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A contingency in which a response terminates(produces escape from) an ongoing stimulus
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Guidelines for using reinforcement effectively
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*Set an easily achieved initial criterion for reinforcement
*Use high quality reinforcers *Use varied reinforcers *Use a direct rather than indirect reinforcement contingency *Combine response prompts and reinforcement *Reinforce each occurrence of the behavior initially, then gradually thin reinforcement schedules *Use contingent praise and attention *Gradually increase the repines to reinforcement delay *Gradually shift from contrived to naturally occurring |