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14 Cards in this Set

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  • Back
Accessor
A method used to examine an attribute of an object without changing it
Actual Parameter
A variable or expression contained in a method call and passed to that method
Behavior
The set of actions that a class of objects supports
Constructor
A methof that is run when an object is instantiated, usually to initialize that object's instance variables
Encapsulation
The process of hiding and restricting access to the implementation details of a data structure
Formal Parameter
A name, introduced in a method definition, that is replaced by an actual parameter when the method is called
Helper method
aA method used within the implementation of a class but not used by clients of that class
Identity
The propert of an object that it is the same thins at different points in time, even though the values of its arrtibuts might change
Instantiation
The process of creating a new object or instance of a class
Lifetime
The time during which a data
Mutator
A method used to change the value of an attribute of an object
Scope
?????The largest block in which the identifier is available
State
the set of all the values of the variables of a program at any point during its execution
Visibility Modifier
A symbol that specifies the kind of access that clients have to a server's data and methods