The cited teenagers’ positive feedbacks of playing violent video games come with feedback from parents who encourage their kids to play such games. Also, author links her arguments to a study from the University of Rochester, which found that gamer playing first-person violent games get a better reaction and quicker in making important decisions. Another link author provides to a study made by Mike Ward Scott Cunningham and Benjamin Engelstätter who find a connection to decreasing teenagers’ crime with the amount of video games in the stores. This crime drop confirmed even by FBI report, which show since 1995 decreasing the amount of violent crimes between teenagers in the United States. (Winegarner). However, such statements cannot be proof of positive correlation between violent games and teenagers’ behavior. The FBI report facts decreasing of crime, but says nothing about the reasons. According to the study for “The Society Pages” by Chris Uggen, Suzy Mc, and Elrath, there are six social reasons for crime falling among teenagers and there are no facts of amount of violent video games and crime drop. Therefore, the connection of positive effect of violent games on teenagers’ behavior have weak and insufficient evidence to be a reason to play M-rated
The cited teenagers’ positive feedbacks of playing violent video games come with feedback from parents who encourage their kids to play such games. Also, author links her arguments to a study from the University of Rochester, which found that gamer playing first-person violent games get a better reaction and quicker in making important decisions. Another link author provides to a study made by Mike Ward Scott Cunningham and Benjamin Engelstätter who find a connection to decreasing teenagers’ crime with the amount of video games in the stores. This crime drop confirmed even by FBI report, which show since 1995 decreasing the amount of violent crimes between teenagers in the United States. (Winegarner). However, such statements cannot be proof of positive correlation between violent games and teenagers’ behavior. The FBI report facts decreasing of crime, but says nothing about the reasons. According to the study for “The Society Pages” by Chris Uggen, Suzy Mc, and Elrath, there are six social reasons for crime falling among teenagers and there are no facts of amount of violent video games and crime drop. Therefore, the connection of positive effect of violent games on teenagers’ behavior have weak and insufficient evidence to be a reason to play M-rated