Psychologists have come up with experiments and models to predict whether media has any influence on children. Results have shown that most children experience negative outcomes of emotion right after they experience some stimuli. Studies have shown that media violence can also affect children in the long term. In an article entitled “Media Violence and Social Neuroscience: New Questions and New Opportunities” found in the Current Directions in Psychological Science journal, Carnagey, Anderson, and Bartholow write, “The most recent comprehensive review of the effects of violent media found ‘unequivocal evidence that media violence increases the likelihood of aggressive and violent behavior in both immediate and long term contexts’” (178). However, there are different effects that each type of media can have on a child. For instance, video games offer a more interactive form of violence than just watching television. When an individual plays a violent video game, he or she becomes immersed in the game experience and even receives virtual rewards for his or her acts. On the other hand, when a child watches a violent scene in a movie, the effect is less detrimental, because he or she is not actively involved in the
Psychologists have come up with experiments and models to predict whether media has any influence on children. Results have shown that most children experience negative outcomes of emotion right after they experience some stimuli. Studies have shown that media violence can also affect children in the long term. In an article entitled “Media Violence and Social Neuroscience: New Questions and New Opportunities” found in the Current Directions in Psychological Science journal, Carnagey, Anderson, and Bartholow write, “The most recent comprehensive review of the effects of violent media found ‘unequivocal evidence that media violence increases the likelihood of aggressive and violent behavior in both immediate and long term contexts’” (178). However, there are different effects that each type of media can have on a child. For instance, video games offer a more interactive form of violence than just watching television. When an individual plays a violent video game, he or she becomes immersed in the game experience and even receives virtual rewards for his or her acts. On the other hand, when a child watches a violent scene in a movie, the effect is less detrimental, because he or she is not actively involved in the