With many groups arguing that society’s overall acceptance and general passiveness towards violent material has America’s youth in a dangerous frame of mind. Aaron White and Scott Swartzwelder, adolescent psychologists and authors of What Are They Thinking?! write, “Repeated exposure to violence in video games has many dire consequences. It desensitizes players to violence. It diminishes the significance and consequences violent acts by rewarding violent choices” (White and Swartzwelder 238). This lack of moral compass in the youth playing these games which is believed to behind some the most horrific mass shooting in the world. Meanwhile, staunch defenders and investors standing to lose significantly with the regulation of video games throw every idea they can to prevent any controls from being placed on their cash generating …show more content…
They argue that to deny the right to purchase or play these games constitutes a violation of their First Amendment rights, no matter what the age. More specifically, they don’t believe the federal government should decipher what is, and is not an acceptable form of entertainment. In 2011 Supreme Court Justice, Antonin Scalia wrote the following descent in striking down the ban on the sales of violent video games to