In reality, it improves decision making skills. It forces the player to react quickly on their feet, encouraging them to better use evidence drawn from their senses in decision-making. They would have to absorb information quickly to make sound snap decision. In an article of dailytech.com, C. Shawn Green, postdoctoral associate at the Kersten Computational Vision Lab at the University of Minnesota and lead author of the study, explains that video games are teaching people to "become better at taking sensory data in, and translating it into correct decisions." Video games like shooter games, strengthens perceptual functions of the brain such as seeing, hearing, and smelling, and makes a decision "based on the probability of being right," says Green. As people becomes better at takin in sensory data, they also become more efficient in making correct choices. People believed that violent video games are the sole factor of youth crime. However, in an article on The New York Times, government statistics states that the number of violent youth offenders fell by more than half between 1994 and 2010, to 224 per 100,000 population. While the crimes have decreased, video game sales have also more than doubled since 1996. Clearly, it appears that teenagers are more occupied with playing video games rather than causing disruptive behaviors to the neighborhoods. There are many factors, including feeling socially isolated, and being bullied, that cause extreme acts such school shootings. With these shootings, it can be easily solved by further restricting guns from children with gun control laws. However, many parents and adults put the blame on aggressive video games to be the reason why youth crimes exist. Furthermore, violent video games do not make the teenagers more
In reality, it improves decision making skills. It forces the player to react quickly on their feet, encouraging them to better use evidence drawn from their senses in decision-making. They would have to absorb information quickly to make sound snap decision. In an article of dailytech.com, C. Shawn Green, postdoctoral associate at the Kersten Computational Vision Lab at the University of Minnesota and lead author of the study, explains that video games are teaching people to "become better at taking sensory data in, and translating it into correct decisions." Video games like shooter games, strengthens perceptual functions of the brain such as seeing, hearing, and smelling, and makes a decision "based on the probability of being right," says Green. As people becomes better at takin in sensory data, they also become more efficient in making correct choices. People believed that violent video games are the sole factor of youth crime. However, in an article on The New York Times, government statistics states that the number of violent youth offenders fell by more than half between 1994 and 2010, to 224 per 100,000 population. While the crimes have decreased, video game sales have also more than doubled since 1996. Clearly, it appears that teenagers are more occupied with playing video games rather than causing disruptive behaviors to the neighborhoods. There are many factors, including feeling socially isolated, and being bullied, that cause extreme acts such school shootings. With these shootings, it can be easily solved by further restricting guns from children with gun control laws. However, many parents and adults put the blame on aggressive video games to be the reason why youth crimes exist. Furthermore, violent video games do not make the teenagers more