The stand-up room had some technical difficulties, and it was really hard waiting because all of this build up anticipation. I picked a VR escape room, and it was really fun and challenging. The student worker, let me go through it two times. The first time I went through it, it was all about learning about to use the remotes and get use to the scenario they had in place. I only unlock one thing. The scenario was as office building, and it went on lockdown mode. You had 15 minutes to escape from the room. The second time through, I was much more successful, but I was unable to complete the room again. I got through 5 different tasks, so maybe if I would have tried one more time, then I would have been successful. 2. Briefly describe your "sit-down chair" VRFT experience:
The sit-down VR experience was called “Face Your Fears.” The first round that I completed I was in an office building, and a plane struck and I was dangling. It wasn’t that scary. But then I did a round where the room was a children’s room with a very scary clown that kept moving on its own around the room. I don’t recommend, I jumped so high. …show more content…
WATCH "Out of the Classroom and Into the World" video: https://youtu.be/iq6Er4phgdI (also hyperlinked in the FIELD TRIP d2l module). Compare and contrast this experience to your VRFT; make sure to discuss benefits for student learning. The two experiences were similar in that they both required going places maybe we have never been before and talking to people about their field of expertise. As a college student, I never would have thought about the benefits of a field trip being writing and making the students feel important through asking questions. The difference between the two field trips were with the virtual reality there was more of a choice. Whereas, the students in the 70's went on walks, and the teacher just happened to see the Tailor. I think both of the experiences were