Personal Narrative: My Job At Pixar

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Have you ever wondered where you will end up in the future? Where you want to be, who you want to be, or what you want to do? When I grow up, I want to work at Pixar making the scenes and characters that you see in the animated movies. It’s a long road to get there, but it’s one that I’m willing to take. To create the movies you see in the theaters, Pixar uses Blender (not the one on the kitchen counter), Gimp, and many physical art forms too. Blender is where you create the models, animate them, and put everything together. It is a large application to handle and takes a lot a time to learn. Gimp is what they use for photo editing and is very complex. The photo editing is needed for the textures that you see on objects. They use textures …show more content…
The models, no matter how smooth they seem, are made up of tiny triangles. The modelers need to create the surface that you see, make it soft like skin, and add bones to characters so that the animators can do their job to the best of their ability. Of course, you could animate an un-boned object, but that wouldn’t be as interesting as a character walking.

Animators take the scenes and characters that the modelers create and bring it to life with motion. Often the big struggle for animators is making the movements of characters smooth and natural.
You then take the now animated models and give them to the people in charge of special effects. People in special effects add the color and particles. You might ask, “Well, what are particles and what role do they play?” That is a good question. When I first got into Blender I had no idea what they were. Pixar uses particles to create water, dust, hair, basically anything too small to be a model.

Pixar is amazing. It does so much that not too long ago was way over my head. In the time I have before I go to college, I hope to be good enough for Pixar’s standards, or a master, whichever comes first.
Maybe someday you’ll see my name in the

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