Explanation of model:
My model, a board game, is set up like a Shoots and Ladders board. The board as a whole represents the entire information process. There is a spinner for the board game and the spinner represents the stimulus in information processing. The spinner is spun when the information is starting to be processed. There are 5 different numbers on the spinner that represent the 5 senses of stimuli. The sensory memory is represented with the move that the player takes with the result of what was spun …show more content…
The brain guy, or player piece, represents the information that is being processed through the board game. The little brain guy could be a math problem being processed, or a fact about U.S. history being processed. The player piece represents any information that would be processed in the brain.
Explanation of model for each disability category covered in this course:
Learning Disabilities (LD):
A learning disability is a condition attributed to deficits in the psychological processes involved in understanding and using language. This disability is identified by achievement deficits that are unexpected and unresponsive to ordinary interventions and are not accompanied by other disabilities that might be causing the learning problems.
Some common characteristics of individuals with learning disabilities include:
• short attention span
• poor memory skills
• difficulty following directions
• inability to discriminate between/among letters, numerals, or sounds
• poor reading and/or writing ability
• eye-hand coordination problems; poorly …show more content…
• A general pervasive mood of unhappiness or depression.
• Withdrawal (not interacting socially with others, excessive fear or anxiety);
In relation to my model information processing model, student with EBD may not want to participate in the board game (information process). With lack in motivation and being withdrawn from social activities and class, a student with EBD may not want to even start the board game, or have an inappropriate behavior because of the game (such as a tantrum). Students with EBD need to be shown that the classroom is a safe environment and that the teacher cares about them. Having the teacher assign a partner to the student, or have them work with a para, will help to motivate the student to participate in playing the board game. Being paired with someone to play the board game can also give a student with EBD the social interaction that they