What is gamification? Gamification as defined by Hamari, Koivisto and Sarsa is a process of enhancing services with (motivational) affordances in order to invoke gameful experiences and further behavioral outcomes (2014). The first documented use of the term was in …show more content…
For example, achievement badges and The Boy Scouts of America. The Boy Scouts and later Girl Scouts of America began handing out merit badges in 1911 and continue to do so even today (Deterding, 2012). This extra - circular activity understood the motivational power of goals, mastery seeking, reputation, and identity signalling with valued accomplishments (Deterding, 2012). This in gamification terms badgification (Coulton, 2011). By integrating badgification into the classroom in both video games and through things like stickers, it will promote extrinsic