Brown Vs Entertainment

Improved Essays
Since Brown v. Entertainment Merchants Association, a lawsuit decided by The Supreme Court of the United States in 2011, children cannot be banned the sale or rental of violent video games at any rating. Under their First Amendment right to free speech, children are permitted this right. When deciding if a game is inappropriate for youth, the decision is solely left to the parent (Holland). The visual for The Top Games of 2011, presents a deceiving image by attempting to make violent video games seem appropriate for children. It creates a connection between young children and violent video games. These games are corrupting the youth in society by exposing them to malicious behaviors in the gameplay. Which could unfortunately have an effect on a young person’s behaviors, language, and development.
The Top Games for 2011 is a visual that features a young boy intently playing a video game. With a controller in hand and at the edge of his seat, the child looks as if he is excited to play his game. The disturbing element of this visual is the list of violent video games that were quite popular in the year 2011. Rage, Bulletstorm, Max Payne, Twisted Metal, and Deus Ex 3: Human Revolution were the titles of the games listed in the image. All of these video games contain numerous brutal acts and rewards
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Entertainment Merchants Association there were two chief justices who ruled against the decision of allowing the sale of violent games to children. They were Justice Stephen Breyer and Clarence Thomas. Breyer had said during the ruling, “It makes no sense to legally block children’s access to pornography yet allow them to buy or rent brutally violent video games” (Holland). Video games like The Grand Theft Auto series feature not only violent games, but a great deal of inappropriate content as well. From being able to visit strip clubs to committing acts of rape, gamers of all ages can ultimately take part in almost any violent or sexual act they

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