Rutledge. The article focused on the many aspects that video games had in common with life, and how they affect our basic mental skills like decision making, problem solving, and more. The article quickly covered the connections between videogames and learning, and how they could help one’s learning ability in school. Pamela Rutledge also covered how games make challenges for the player by creating puzzle, or making them make split second decisions, which can lead to success or downfall. It is these risks in fact that makes the game fun for the demographic, and helps obtain leadership skills. The most important point in her eyes are the videogames provide a virtual character during which a shy player can be social, start to break out of his or her shell, and in time be able to use these newly enhanced skills of learning, creativity, and problem-solving in the real
Rutledge. The article focused on the many aspects that video games had in common with life, and how they affect our basic mental skills like decision making, problem solving, and more. The article quickly covered the connections between videogames and learning, and how they could help one’s learning ability in school. Pamela Rutledge also covered how games make challenges for the player by creating puzzle, or making them make split second decisions, which can lead to success or downfall. It is these risks in fact that makes the game fun for the demographic, and helps obtain leadership skills. The most important point in her eyes are the videogames provide a virtual character during which a shy player can be social, start to break out of his or her shell, and in time be able to use these newly enhanced skills of learning, creativity, and problem-solving in the real